Sami Porkka
Technical Project Manager at Alma Talent- Claim this Profile
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English Full professional proficiency
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Finnish Native or bilingual proficiency
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Swedish Professional working proficiency
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Bio
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Experience
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Alma Talent
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Spain
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Business Consulting and Services
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Technical Project Manager
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Jan 2021 - Present
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Barracuda Disaster
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Finland
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Computer Games
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Game Designer, Developer and Producer
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Mar 2017 - Dec 2020
Barracuda Disaster was founded in May 2017 by me and my three friends when we studied in Metropolia. While studying, we worked for our company and released two commercial virtual reality games on Steam. After I graduated, I worked for our company full-time. We released our biggest game, Solar Panic: Utter Distress, in January 2020 for PC. The project took about two years. At Barracuda Disaster, I worked as a Game director, Game designer, Unity developer and Producer. In addition to these, my duties were project management, programming, animating, video editing, press and publisher contacting, and writing. I did most of the tasks regarding the publishing of our games, including managing and setting up the Steam Store pages and builds, tax reviews, and other business tasks needed to publish a game through Steam. In addition to developing the games I was responsible for the marketing of the games including social media, social media ads, Google Analytics, building websites, writing the descriptions, taking the screenshots and editing the trailers.
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Various companies
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Book and Periodical Publishing
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1 - 100 Employee
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Past jobs
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May 2011 - Dec 2018
Before I started developing games I was in retail selling games, furniture and interior design products full-time and part-time. Before I started developing games I was in retail selling games, furniture and interior design products full-time and part-time.
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Education
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Metropolia Ammattikorkeakoulu - Helsinki Metropolia University of Applied Sciences
Bachelor of Engineering (B.E.), Information Technology