Sam Mair
Senior Software Engineer\Programmer at Big Ant Studios- Claim this Profile
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Bio
Experience
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Big Ant Studios
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Australia
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Computer Games
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1 - 100 Employee
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Senior Software Engineer\Programmer
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May 2018 - Present
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Programmer Development Freelance
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Melbourne, Australia
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Software Developer
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Aug 2017 - Dec 2017
Streaming/Rating Website Streaming/Rating Website
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Programmer Development Freelance
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Melbourne, Australia
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Software Developer
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Aug 2015 - Sep 2016
Security Industry Management/Admin smart phone app. Security Industry Management/Admin smart phone app.
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tkm9 Leading Full Service Creative Ad Agency
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Melbourne, Australia
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Software Developer
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Feb 2014 - Apr 2014
Contract: C++ degisn and development for a digital ad platform. Technologies: openFrameworks, C++ Contract: C++ degisn and development for a digital ad platform. Technologies: openFrameworks, C++
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AuSafe Security Training
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Ringwood, Melbourne Victoria
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Software Developer
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Feb 2013 - Dec 2013
Design, implementation and debugging android training and utility app for mass deployment. Technologies: Android SDK, Java. Design, implementation and debugging android training and utility app for mass deployment. Technologies: Android SDK, Java.
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Analyst Programmer/Bussiness
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Mar 2011 - Sep 2012
Design, development and deployment of IT Business Solutions (ERP), eSolutions (eCommerce), Front End Sales Systems(POS).Technologies: ASP.NET MVC, C#, .Net, SQL Server, WCF.
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Game Industry/ Programming outsourcing services.
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Mar 2010 - Aug 2011
Developed game engine and a variety of other porjects including corporate applications(Point of Sale)Technologies: C/C++, C#, .Net, Python
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Torus Games
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Australia
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Computer Games
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1 - 100 Employee
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Programmer
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Feb 2008 - Nov 2009
Monster Jam 2: Urban Assault(PS2, PSP, Wii & NDS): Responsible for menu systems, networking/multiplayer functionality, debugging non-multiplayer bugs. Scooby-Doo: First Frights (PS2, Wii & NDS) : Responsible for all networking/multiplayer functionality, design and creation of new content network layer and network synchronized authoritative state machine. Design and create authoritative network engine. Middleware library project bridging gap between engine and content. Little Monters (unreleased): Responsible for networking/multiplayer functionality , desgin implementation of scoped persistent varible data storage system. Technology: C/C+, c#, .Net, Radix, SN Systems, Console Development kits (WII, PSP, NDS) Show less
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Education
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Victoria University
Advanced Diploma, Computer Games and Programming Skills