Sam Mair

Senior Software Engineer\Programmer at Big Ant Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Langwarrin, Victoria, Australia, AU

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Experience

    • Australia
    • Computer Games
    • 1 - 100 Employee
    • Senior Software Engineer\Programmer
      • May 2018 - Present

    • Software Developer
      • Aug 2017 - Dec 2017

      Streaming/Rating Website Streaming/Rating Website

    • Software Developer
      • Aug 2015 - Sep 2016

      Security Industry Management/Admin smart phone app. Security Industry Management/Admin smart phone app.

    • Software Developer
      • Feb 2014 - Apr 2014

      Contract: C++ degisn and development for a digital ad platform. Technologies: openFrameworks, C++ Contract: C++ degisn and development for a digital ad platform. Technologies: openFrameworks, C++

  • AuSafe Security Training
    • Ringwood, Melbourne Victoria
    • Software Developer
      • Feb 2013 - Dec 2013

      Design, implementation and debugging android training and utility app for mass deployment. Technologies: Android SDK, Java. Design, implementation and debugging android training and utility app for mass deployment. Technologies: Android SDK, Java.

    • Analyst Programmer/Bussiness
      • Mar 2011 - Sep 2012

      Design, development and deployment of IT Business Solutions (ERP), eSolutions (eCommerce), Front End Sales Systems(POS).Technologies: ASP.NET MVC, C#, .Net, SQL Server, WCF.

    • Game Industry/ Programming outsourcing services.
      • Mar 2010 - Aug 2011

      Developed game engine and a variety of other porjects including corporate applications(Point of Sale)Technologies: C/C++, C#, .Net, Python

    • Australia
    • Computer Games
    • 1 - 100 Employee
    • Programmer
      • Feb 2008 - Nov 2009

      Monster Jam 2: Urban Assault(PS2, PSP, Wii & NDS): Responsible for menu systems, networking/multiplayer functionality, debugging non-multiplayer bugs. Scooby-Doo: First Frights (PS2, Wii & NDS) : Responsible for all networking/multiplayer functionality, design and creation of new content network layer and network synchronized authoritative state machine. Design and create authoritative network engine. Middleware library project bridging gap between engine and content. Little Monters (unreleased): Responsible for networking/multiplayer functionality , desgin implementation of scoped persistent varible data storage system. Technology: C/C+, c#, .Net, Radix, SN Systems, Console Development kits (WII, PSP, NDS) Show less

Education

  • Victoria University
    Advanced Diploma, Computer Games and Programming Skills
    2003 - 2005

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