Samuel Leigh
Video Games Producer at Wales Interactive- Claim this Profile
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English -
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Bio
Credentials
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PRINCE2® 2017 Foundation & Practitioner
PeopleCertMar, 2022- Oct, 2024
Experience
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Wales Interactive
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United Kingdom
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Computer Games
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1 - 100 Employee
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Video Games Producer
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Apr 2020 - Present
Leading & managing the project/team with focus on working systemically for different disciplines to deliver games to market. With a strong passion for UX, Animation and Game Design.
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Lead Animator & Technical Animator. UI Designer and Game Designer
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Nov 2015 - Oct 2021
Maid of SkerDon't Knock TwiceLate ShiftThe ComplexKey Frame animation.Working closely with programmers on game play.Rigging.Implementing animation in Unity.Visual scripting set pieces in Unity.Designing and implementing the UI.
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Lead Animator
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Jun 2013 - May 2015
My Responsibilities included working with the managing director on creating proposals for projects and then taking the projects from cocepting, rigging to then animating. Quality checking and having dailies to help improve each others animation. Most of the animation that I worked on at Living Data was used for Metaio, an augmented reality engine for mobile apps. Creating ideas from the script and consulting on what is possible within the engine to the writers. On top of this balancing with the animation, I was a UI designer too. I created concepts of app's through layout, user-ability to design. Testing and making sure that the software developers had what they needed to create the final product. Show less
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Education
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University of South Wales
Bachelor’s Degree, Computer Animation -
Coleg Glag Hafren
BTEC National Diploma, Interactive Media -
Agile Alliance (agil8)
Certified Scrum Master, Agile Methodologie