Sabrina Parenza

Technical UI Artist at Odyssey Interactive
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Caxias do Sul, Rio Grande do Sul, Brazil, BR

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • Technical UI Artist
      • Feb 2023 - Present

    • Brazil
    • Entertainment Providers
    • 1 - 100 Employee
    • UI Technical Artist
      • Feb 2022 - Jan 2023

      - Export all visuals and icons in an optimized way to be used in Unreal Engine (sliced, sprite sheets, organize the Atlas for optimization, etc); - Set anchors and screen responsiveness within the Engine; - Program the visual logic of screens, buttons, and flows directly into the Engine; - Make feedback animations (UI motion) within the Engine when necessary and defined by the art team; - Together with the engineering staff, create some tools to assist in the day-to-day screen… Show more - Export all visuals and icons in an optimized way to be used in Unreal Engine (sliced, sprite sheets, organize the Atlas for optimization, etc); - Set anchors and screen responsiveness within the Engine; - Program the visual logic of screens, buttons, and flows directly into the Engine; - Make feedback animations (UI motion) within the Engine when necessary and defined by the art team; - Together with the engineering staff, create some tools to assist in the day-to-day screen production and/or control of interactions; - Produce screens as items that can be used for cross-platform games. Show less

    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Technical UI Designer
      • Dec 2021 - Jan 2022

      - Study the existing screen creation framework in the company; - Present a proposal for improvements in the screen framework in order to facilitate the UI development and implementation process and improve its quality.

    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Lead UX/UI Designer
      • Aug 2021 - Nov 2021

      - Guided and mentored other UX/UI designers from the company; - Verify and validate all deliverables from the UX/UI team; - Pitched the UX/UI decisions for the clients; - Organized and followed all the team milestone deliveries to make sure we could finish the tasks with quality; - Participated in all meetings with clients and documented all deliverables.

    • UX Designer
      • Jun 2021 - Nov 2021

      - Responsible for planning the screen flow of all existing screens in the game; - Performed market research and gather references to guide the visual and UI projects; - Created screen wireframes based on market research focused on UX and usability; - Following and guiding the UI team while communicating and receiving feedback from the UI team; - Testing the screens and making sure the quality is on par with the final result of the in-game screens.

    • United States
    • E-Learning Providers
    • 1 - 100 Employee
    • Contract Game Designer & UI/UX Designer
      • Nov 2020 - May 2021

      - Made the game design for 1 Science educational game; - Made the level design for all game levels; - Made the tutorials and gameplay flow design; - Designed custom UI layouts in Adobe Illustrator; - Made motion design for all UI elements in the game.

    • Brazil
    • Advertising Services
    • 1 - 100 Employee
    • Contract UI/UX Designer
      • Apr 2020 - Jun 2020

      - Made responsive app pages and features using the Sketch Software for prototyping and designing.

    • United States
    • E-Learning Providers
    • 1 - 100 Employee
    • Contract Game Designer & UI/UX Designer
      • Feb 2019 - Oct 2019

      - Made the game design for 6 math educational games; - Made the level design for all levels; - Made the balance and gameplay flow design; - Designed custom UI layouts in Adobe Illustrator; - Made basic 3D models and assets using Blender.

    • UI/UX and Web Designer for RFA Advocacia Empresarial
      • Jul 2018 - Sep 2018

      - Made a responsive website design using Adobe Illustrator and Adobe XD for prototyping.

    • Social media and Graphic Designer for Platano Interiores
      • May 2018 - Jul 2018

      - Designed social media layouts using Adobe Illustrator; - Designed Platano's e-mail marketing using Adobe Illustrator.

    • Graphic Designer for Alana Monteiro Designer de Interiores
      • Mar 2018 - May 2018

      - Designed the visual identity for her personal brand using Adobe Illustrator and Adobe Photoshop.

    • United States
    • E-Learning Providers
    • 1 - 100 Employee
    • Contract UX/UI Designer
      • Jan 2018 - Mar 2018

      - Made the UX/UI design for 1 Science educational game;

    • Brazil
    • Higher Education
    • 200 - 300 Employee
    • Project Lab. Tutor
      • Jul 2017 - Dec 2017

      Caxias do Sul / Rio Grande do Sul

    • Project 1 Tutor - Corporate Design
      • Feb 2017 - Jul 2017

      Caxias do Sul / Rio Grande do Sul

    • Project 2 Tutor - Design for Sustainability
      • Jul 2016 - Jun 2017

      Caxias do Sul / Rio Grande do Sul

    • Editor at N.D.E.
      • Jul 2016 - Dec 2016

      Caxias do Sul / Rio Grande do Sul • Planning of weekly posts with promotional graphic material created to help expand the project, involving events, results, partnerships and promotion.

    • Graphic Design Internship
      • Jan 2017 - Mar 2017

      Caxias do Sul / Rio Grande do Sul • Social Media, Facebook and Instagram - Designed e-cards, monthly boards, publications and certifications; - Maintained website's content up to date; - E-mail management: marketing, available courses, researches and workshops. • Sales - Scheduling of workshops and management of folders and files; - Control of sales and subscriptions.

Education

  • FSG - Centro Universitário da Serra Gaúcha
    Bacharelado, Design
    2014 - 2017
  • EBAC - Escola Britânica de Artes Criativas
    Specialization, UX Design
    2020 -

Community

You need to have a working account to view this content. Click here to join now