Sabina af Jochnick

Senior Producer at Starbreeze Entertainment
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Contact Information
us****@****om
(386) 825-5501
Location
Sweden, SE

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Bio

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Credentials

  • CSM (Certified ScrumMaster)
    Scrum Alliance
    Aug, 2018
    - Nov, 2024
  • JNCIA-SSL
    -
    Nov, 2010
    - Nov, 2024
  • CCNP BSCI
    -
    May, 2009
    - Nov, 2024
  • JNCIA-Junos
    -
    Jan, 2010
    - Nov, 2024
  • CCNA
    -
    Jun, 2006
    - Nov, 2024

Experience

    • Sweden
    • Computer Games
    • 400 - 500 Employee
    • Senior Producer
      • Jul 2023 - Present

  • Secret Hut
    • Umeå, Västerbotten, Sweden
    • Development Director
      • Jan 2023 - Jun 2023

    • United Kingdom
    • Computer Games
    • 300 - 400 Employee
    • Senior Development Manager
      • Mar 2021 - Dec 2022

      Transformers: Reactivate • Oversee a tech team consisting of ~40 developers, delivering build systems, systems, backend, online, tooling • Work across the project to identify any dependencies game teams and content would need • Line manager of 2 direct reports. Providing career guidance, mentorship, and production leadership • Work with the team to optimise our development process • Working alongside external partners and driving strategies and process in how we work together Show less

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • Technical Project Manager
      • Apr 2020 - Mar 2021

      Worked on Tomorrow Falls, managing multiple teams such as builds, systems, tools & automation, UE4 and characters. • Managing a tech team consisting of 20 developers, delivering build systems, systems, backend, online, tooling • Managing a game team consisting of 10 developers, delivering critical parts of the game Worked on Tomorrow Falls, managing multiple teams such as builds, systems, tools & automation, UE4 and characters. • Managing a tech team consisting of 20 developers, delivering build systems, systems, backend, online, tooling • Managing a game team consisting of 10 developers, delivering critical parts of the game

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Development Director
      • May 2019 - Apr 2020

      -Responsible for successful delivery of multiple backend services tied to game features. On time, with quality and within budget. -Work across multiple studios such as DICE, Ghost and Criterion with feature development teams to lock down requirements and specifications-Prioritize work, identify dependencies, assess risks, remove blockers and balance the business needs versus technical constraints-Identify, mitigate and drive all risks and issues towards resolution, while maintaining a clear and effective communication-Oversee the project schedule, scope and resources at a studio level rather than team levelDelivering and supporting Live services for Battlefield 1, Star Wars Battlefront II and Battlefield V Show less

    • Development Manager
      • Jun 2017 - Jun 2019

      -Manage development teams which generally consists of Software Engineers-Work across Battlefield and Star Wars Battlefront feature development teams with lock down requirements and specifications-Anticipate bottlenecks, provide management escalation, project prioritization, make tradeoffs, balance the business needs versus technical constraints-Identify task-related processes to improve efficiency-Provide regular status reporting and capacity plan updates-Track and implements project improvement plans to drive team efficiencyDelivered backend to the following features for Star Wars Battlefront II and Battlefield V:-In-game commerce-Stats and progression-MatchmakingDelivering and supporting Live services for Battlefield 1, Star Wars Battlefront II and Battlefield V Show less

    • Associate Development Manager
      • Apr 2016 - May 2017

      -Manage deadlines and produce efficient results-Drive the completion of project goals and facilitate communications, organization, and accountability across all departments-Own the development and communications of both near and long-term scheduling-Identify and communicate all roadblocks and bottlenecks that may prevent the team from achieving their goals-Work with leads to determine time and people necessary to see projects through to completion -Motivate and support the team to ensure that project goals, objectives, milestones, and deliverables are achievedDelivered backend of the following features for Battlefield 1:-In-game Commerce-Battlepacks-RSP (Rent a Server)-Custom Games Show less

    • Anti-Cheat Manager
      • Jun 2015 - Apr 2016

      -Battlefield Hardline-Star Wars Battlefront-Mirrors Edge: Catalyst

    • Anti Cheat Administrator
      • Jul 2012 - Jun 2015

      -Analyze player behavior data and process reports from the public-Work with account restrictions-Monitor and keep up to date with the cheating community online-Actively share status reports with key stake holders-Be active with our community and monitor game play status-Take ownership of the cause and promote fair play both internally and externally-Battlefield 3 -Battlefield 4

    • Information Technology & Services
    • 200 - 300 Employee
    • Network & Security Consultant
      • Nov 2009 - Jun 2012

    • Sweden
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Network Consultant
      • Apr 2007 - Nov 2009

    • Sweden
    • Telecommunications
    • 700 & Above Employee
    • Technical Customer Support
      • Nov 2008 - Jun 2009

    • Sweden
    • Telecommunications
    • 700 & Above Employee
    • Network Operation Engineer
      • Apr 2007 - May 2008

    • Network Engineer
      • Aug 2006 - Feb 2007

      Vikariat Vikariat

    • Sweden
    • Staffing and Recruiting
    • 1 - 100 Employee
    • IT Consultant
      • Jan 2006 - Aug 2006

  • Nexuz / GamersParadise
    • Stockholm, Sweden
    • Host
      • May 2005 - Jan 2006

      Swedish internet café Nexuz / GamersParadise. Swedish internet café Nexuz / GamersParadise.

Education

  • NTI
    System, Networking, and LAN/WAN Management/Manager
    2005 - 2005

Community

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