Søren Bach Nielsen
Software Developer at IT Minds- Claim this Profile
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Bio
Nichlas Soegaard Nielsen
Søren is a very bright C# programmer, he is definitely a team player and is easy to work with. Over the countless projects I've worked with Søren, he has proved that he can work steady and be flexible, while maintaining excellent communication between all teams. As well as being very quick to grasp new ideas and concepts. Anyone working with Søren will quickly discover all of the above.
Nichlas Soegaard Nielsen
Søren is a very bright C# programmer, he is definitely a team player and is easy to work with. Over the countless projects I've worked with Søren, he has proved that he can work steady and be flexible, while maintaining excellent communication between all teams. As well as being very quick to grasp new ideas and concepts. Anyone working with Søren will quickly discover all of the above.
Nichlas Soegaard Nielsen
Søren is a very bright C# programmer, he is definitely a team player and is easy to work with. Over the countless projects I've worked with Søren, he has proved that he can work steady and be flexible, while maintaining excellent communication between all teams. As well as being very quick to grasp new ideas and concepts. Anyone working with Søren will quickly discover all of the above.
Nichlas Soegaard Nielsen
Søren is a very bright C# programmer, he is definitely a team player and is easy to work with. Over the countless projects I've worked with Søren, he has proved that he can work steady and be flexible, while maintaining excellent communication between all teams. As well as being very quick to grasp new ideas and concepts. Anyone working with Søren will quickly discover all of the above.
Experience
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twoday IT Minds
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Denmark
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Software Development
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100 - 200 Employee
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Software Developer
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Feb 2021 - Present
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Self-Employed
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Copenhagen, Capital Region, Denmark
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Game Programmer
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Jul 2019 - Dec 2020
Used 1 year to develop a PC/console game in the Unity3D Engine called "Kingdom Fall". I was in charge of all the programming, ranging from core architecture, systems, AI and UI Used 1 year to develop a PC/console game in the Unity3D Engine called "Kingdom Fall". I was in charge of all the programming, ranging from core architecture, systems, AI and UI
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ClearCut Games ApS
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Denmark
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Computer Games
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1 - 100 Employee
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Programmør
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Sep 2016 - Jun 2019
I started out as an employee and ended up getting offered a partnership in the company. During my time there, I was the hyper casual mobile games as well as the core frameworks behind them, both for Android and iOS. I started out as an employee and ended up getting offered a partnership in the company. During my time there, I was the hyper casual mobile games as well as the core frameworks behind them, both for Android and iOS.
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Education
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Erhvervsakademi Dania
Spildatamatiker -
HTX Silkeborg