Rémi Boullerne
Gameplay Programmer at Shiro Games- Claim this Profile
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Français Native or bilingual proficiency
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Anglais Professional working proficiency
Topline Score
Bio
Experience
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Shiro Games
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France
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Computer Games
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1 - 100 Employee
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Gameplay Programmer
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Apr 2019 - Present
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Tag Games, a Scopely Studio
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United Kingdom
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Computer Games
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1 - 100 Employee
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Senior Game Programmer
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Sep 2016 - Mar 2019
Ported Prison Architect to tablets for Paradox Interactive. (9 months) Tool development for Unity (1 month) Opt-in of Mortal Kombat X Mobile for Warner Bros. International. (3 months) Experiments with a PC game. (NdA) (9 month) Ported Prison Architect to tablets for Paradox Interactive. (9 months) Tool development for Unity (1 month) Opt-in of Mortal Kombat X Mobile for Warner Bros. International. (3 months) Experiments with a PC game. (NdA) (9 month)
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Angel Capital Ventures
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Greece
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Venture Capital and Private Equity Principals
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1 - 100 Employee
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Game Developer
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Oct 2014 - Oct 2015
Developed Balliland 2: Twilight Spell for iOS and Android platforms in a team of three. Entire game and UI programing, basic UI animations and stores setup. Developed Balliland 2: Twilight Spell for iOS and Android platforms in a team of three. Entire game and UI programing, basic UI animations and stores setup.
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Gameloft Montréal
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Montréal, QC, Canada
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Game developper
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Aug 2011 - Jun 2012
Worked on the updates for Modern Combat 3 on Iphone/Ipad. Worked on the updates for Modern Combat 3 on Iphone/Ipad.
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Education
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Institut Universitaire Technologique de La Rochelle
DUT (Bachelor Degree), Computer Science