RUPAYAN DEBNATH
Senior Animator at ILMxLAB- Claim this Profile
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English Native or bilingual proficiency
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Bengali Full professional proficiency
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Hindi Native or bilingual proficiency
Topline Score
Bio
Experience
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ILMxLAB
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United States
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Entertainment Providers
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1 - 100 Employee
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Senior Animator
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Dec 2022 - Present
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Ubisoft Singapore
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Singapore
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Computer Games
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400 - 500 Employee
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Senior Animator (Narrative)
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Feb 2021 - Dec 2022
In this position I’m mainly responsible for Cinematic animation of project "Skull & Bones" where I need to collaborate with the Animation Director, Cinematic designer, Audio team, Gameplay Programmer and Technical director to ensure best quality animation and amazing gameplay experience for the player.Apart from this I do take care of Crowd life animation like Interactive Vendors, Workers, NPC etc and implement those animations in game by using animation state machine. In this position I’m mainly responsible for Cinematic animation of project "Skull & Bones" where I need to collaborate with the Animation Director, Cinematic designer, Audio team, Gameplay Programmer and Technical director to ensure best quality animation and amazing gameplay experience for the player.Apart from this I do take care of Crowd life animation like Interactive Vendors, Workers, NPC etc and implement those animations in game by using animation state machine.
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Rockstar Games
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United States
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Computer Games
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700 & Above Employee
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Senior Animator (Cinematic & Gameplay)
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May 2017 - Nov 2020
This was the first opportunity for me to work on an AAA Game named "RED DEAD REDEMPTION 2 & GTA 5 DLC".In this position I was mainly responsible for Key frame Creature animation of Game play and Cinematic & Motion Capture animation edit, as well as testing them in game engine.This mainly includes all kinds of Animal locomotion, Scenarios and Gameplay interactions with the player. Also I had an opportunity to work on In-game cinematic & Facial animation resources to progress the game forward during the deadline.
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Animator
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Jun 2015 - May 2017
I have developed my skills a lot while working in this studio. this organization always helped me achieve my goals better while working on an IP Called "Wish" which is a Full length Feature Film. Also I got an opportunity to work on Disney's Project "Descendants" & Few TVCs such as Cadbury Diary Milk, Mirinda , Mercedes Benz etc. I have developed my skills a lot while working in this studio. this organization always helped me achieve my goals better while working on an IP Called "Wish" which is a Full length Feature Film. Also I got an opportunity to work on Disney's Project "Descendants" & Few TVCs such as Cadbury Diary Milk, Mirinda , Mercedes Benz etc.
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Senior Animator
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Nov 2014 - Jun 2015
It was an opportunity for me to work with an overseas company where I got a chance to work on DreamWorks Studio's project named "Kung Fu Panda Dozo", It was a ride game project. During this tenure, I was responsible to create high quality character Animation & interact with project lead & supervisor to ensure we could set a benchmark of the desired quality of animation. It was an opportunity for me to work with an overseas company where I got a chance to work on DreamWorks Studio's project named "Kung Fu Panda Dozo", It was a ride game project. During this tenure, I was responsible to create high quality character Animation & interact with project lead & supervisor to ensure we could set a benchmark of the desired quality of animation.
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turtle in motion studios (p) limited
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1 - 100 Employee
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Senior Animator & Group Lead
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Nov 2012 - Oct 2014
As an animator, here I got an opportunity to work on my first feature film project called " The Unicorn Adventure" which was written by the great Film Maker "Satyajit Ray" & eventually got an opportunity to lead a talented team of 7-8 fellow animators. Also, I worked closely with other teams & production team to drive the project on right track with desired quality. As an animator, here I got an opportunity to work on my first feature film project called " The Unicorn Adventure" which was written by the great Film Maker "Satyajit Ray" & eventually got an opportunity to lead a talented team of 7-8 fellow animators. Also, I worked closely with other teams & production team to drive the project on right track with desired quality.
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Maya Digital Studios Pvt. Ltd
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India
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Animation and Post-production
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500 - 600 Employee
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Animator
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Jul 2012 - Oct 2012
I joined this organization as a Mid level Animator & worked on Company's IP called "Motu patlu" which is one of the most popular Cartoon shows on Indian TV Channel. I joined this organization as a Mid level Animator & worked on Company's IP called "Motu patlu" which is one of the most popular Cartoon shows on Indian TV Channel.
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DQ Entertainment
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India
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Animation
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700 & Above Employee
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Junior 3D Animator
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Apr 2011 - Jul 2012
DQE gave me the opportunity to get into Animation Industry. I joined this organization as a Trainee Animator & then got promoted as a junior Animator & got the opportunity to work on few international projects (Episodic TV Series). All together it was a very good learning process for me to work in this organization. DQE gave me the opportunity to get into Animation Industry. I joined this organization as a Trainee Animator & then got promoted as a junior Animator & got the opportunity to work on few international projects (Episodic TV Series). All together it was a very good learning process for me to work in this organization.
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Education
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HimalayanUniversity
Bachelor of Science(Animation & Multimedia), Animation, Interactive Technology, Video Graphics and Special Effects -
Webel DQE Animation Academy
Diploma in 3D Animation., Animation -
Nebadhai High School.
Higher Secondary (10+2), General Studies