Ruimin Zhu
Project Manager at Pixpil- Claim this Profile
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English Full professional proficiency
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Chinese Native or bilingual proficiency
Topline Score
Bio
Credentials
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Project Management Professional (PMP)
Project Management InstituteJul, 2021- Oct, 2024
Experience
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Pixpil
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China
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Computer Games
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1 - 100 Employee
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Project Manager
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Oct 2021 - Present
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Level Designer
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May 2017 - Present
I am currently working on the Adventure Game project 'Eastward'. I am playing the role of Level Designer at the Pixpil Game Studio.My Responsibility at Pixpil:1. Design the new levels for the game. (Both Environment art and Level design) 2. Design and test the New Gameplay Features. (Make Gameplay Prototypes for testing it)3. Iterating and complete the game level design. 4. Coding for some interaction objects Enemies in the game.
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Environment Artist
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May 2017 - Present
My responsibility:1. Responsible for decorating scenes for levels.2. Remodeling the 2D Art Assets into a 3D format that the team could use in-game engines.3. Paint Height Map for all the Art Assets in-game.
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Audio Producer
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Oct 2017 - Present
My Responsibility:1. SFX producing management, working with Hyper Duck SoundWorks. Producing sound effects for 'Eastward'.2. Schedule the tasks and help them complete the SFX tasks. The request sounds reference submission and prepares the test level for hyperDuck fellows.3. In-game audio control Logic and SFX performance design.
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Level Designer
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Sep 2016 - May 2017
Create and Manage Art Assets. (2D & 3D) Build new Level for an unannounced game project. Create and Manage Art Assets. (2D & 3D) Build new Level for an unannounced game project.
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The GApp Lab
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United States
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Entertainment Providers
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1 - 100 Employee
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Artist & Interaction Designer
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Aug 2015 - May 2016
Gapp Lab in university of UtaH. Developing Medical use Game App for Cancer survivors. http://eae.utah.edu/portfolio/avatar-ivr/ Gapp Lab in university of UtaH. Developing Medical use Game App for Cancer survivors. http://eae.utah.edu/portfolio/avatar-ivr/
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Netease Games
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China
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Computer Games
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700 & Above Employee
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Game Designer Intern
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May 2015 - Aug 2015
Join the Instinct game studio in Netease Games, and we were working on an Action Game Project at that time. This is my first commercial game project in industry, I am so excited about that. The work I do: (1)Brainstorm and design one of game main character's background & skills. (2)Brainstorm and design the monsters for the game. (Monsters' Skill, characteristic & background) (3)Design and use exist materials to construct a whole new level demo for the game. (4)Think about the system of the game. (5)Do some research about the market. Show less
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Education
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University of Utah
Master of Art Degree, Entertainment Art & Engineering; Game Design&Art Track -
中国传媒大学Communication University of China (CUC)
Bachelor of Arts (B.A.), Game design -
University of California, Los Angeles
Summer Session, 1、DMA-Interactivity Design;2、Cinematography