Ruben Ornelas
Game Developer at joyglitch- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
Portuguese Native or bilingual proficiency
-
English Full professional proficiency
-
Spanish Limited working proficiency
Topline Score
Bio
Experience
-
Joyglitch
-
Portugal
-
Computer Games
-
1 - 100 Employee
-
Game Developer
-
May 2022 - Present
-
-
-
Suji Games
-
Türkiye
-
Computer Games
-
1 - 100 Employee
-
Game Developer / Technical Lead Developer
-
May 2020 - May 2022
-
-
-
Indot Studio
-
Portugal
-
Computer Games
-
1 - 100 Employee
-
Game Developer
-
Feb 2019 - Apr 2020
-
-
-
Interactive Technologies Institute
-
Portugal
-
Research Services
-
1 - 100 Employee
-
Software & Game Developer
-
Oct 2017 - Sep 2018
Support the research project with the development of Virtual Rehabilitation scenarios/games applied to stroke, and related research tools.Main tasks:-Development of virtual reality scenarios/games using the Unity game engine (https://unity3d.com/) for post stroke rehabilitation, with emphasis on the motor aspects and the use of physiological signals such as EEG (Electroencephalography).-Improvement of a software used for image manipulation started in the internship, using OpenCV. Can be found in this repository: https://github.com/rubenornelas/spectrumtrack-Management of Team's Repositories using git and Bitbucket. Show less
-
-
Software Developer Internship
-
Jul 2017 - Oct 2017
Worked as a software developer under supervision of Sergi Bermúdez i badia and Mónica Cameirão at the NeuroRehabLab (https://neurorehabilitation.m-iti.org). The main objective was the development of a software that aims to help elderly people that suffered from stroke, focused on the upper limps.Developed this software that consisted of:-color and shape tracking, in real time, of different objects using the library OpenCVSharp (OpenCV C# wrapper) and winforms.To test this software, was created some games made in Unity3D that received the data sent through UDP. Show less
-
-
Education
-
Instituto Politécnico do Cávado e do Ave
Master of Engineering - MEng, Digital Games Engineering -
Universidade da Madeira
Bachelor degree, Interactive Media Design