Rostyslav Kaminskyi

Product Manager at Paradox Interactive
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Location
SE
Languages
  • English -
  • Russian -

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Vasyl Baran

Rostislav is a very good specialist in game industry. Due to huge experience in development he has expertise in lots of aspects of production, preproduction and maintaining social and casual games. Also has good technical background that is indispensable skill because he can talk on an equal footing with programmers.

Bohdan Repekh

I’ve been working with Rostislav for quite a long time and without any doubts I can recommend him as one of the most committed and deliberated game designers and producers in Ukraine. Rostislav has broad expertise in the different areas - graphics, code, design, it’s hard to say what is not his expertise, and it allows him to make wise decisions at every stage of a product development.

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Experience

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Product Manager
      • Dec 2020 - Present
    • France
    • Computer Games
    • 700 & Above Employee
    • Game Producer
      • Feb 2015 - Dec 2020

      Project Management: * creating long term strategy for the project for 6-12 month * pitching plans, ideas and strategy to the Top Management * creating project schedule for upcoming updates and events Short term activities: * Working with team over short terms tasks - scheduling and reviewing on each phase of development * Review of the quality over development phase - feature design, feature implementation * Working closely with development team to concentrate over achieving good results and deliver project in time * Review and analyze project KPI to make changes in long term plannings and future project update to improve things that unperformed Communication processes: * with all extended team that involved in project creation - QA team, localization team, writers and etc. * Marketing team to achieve best results from covering auditory after update of project released * Business - to work over monetization strategy, analysis of feature performing and implement new ideas for future game updates that will perform good Delivering the project on time while respecting the allocated budget Iterate and improve team performance: * Postmortem creation after each update released * Integration new process to solve problems that were occurred on previous time frame

    • Ukraine
    • Computer Games
    • 1 - 100 Employee
    • Producer
      • Jan 2014 - Feb 2015

      * Working with a team of 5-15 people per project * Launched a 3 project on producer position - 2 mobile and one social games * Acting as a liaison between the development staff and the upper stakeholders * Production cycle coordination - features planning; milestone delivering; planing project updates and support process * Features review * Working closely with design and art teams to produce the narrative components of the title * Working closely with marketing team on launching process * Arranging for beta testing and focus groups, while development * Building pipelines to work with outsourcing teams on individual project parts or whole game * Pushing quality across all aspects of the project * Team management - task prioritization, problem solving inside team, building agile processes

    • Producer
      • Dec 2012 - Oct 2013

      * Responsible for all Social Games in studio * Working with a team of 10-15 people per project * Launched a 3 project on producer position * Create projects feature specifications based on analytics and market research * Full production cycle corrdination - from idea to delivering; support process * Team management - task prioritization, problem solving inside team, building agile processes * Working closely with design and art teams to produce the narrative components of the title * Pushing quality across all aspects of the project Launched projects: 1. "Lesnoy Narod" – is a remake of Gnome Town, popular social game developed by Playdom, which has been specially adapted by Wyse Games for Disney Russia. The game is available on two russian social network: * MM http://my.mail.ru/apps/687069 * OK http://www.odnoklassniki.ru/game/lesnoinarod 2. "Nebesniy Ostrov" - is a adaptation of Ravensky City developed by 6Waves Lollaps and published by Wyse Games on russian social network. For now game aviable on two networks: * MM http://my.mail.ru/apps/698006 * OK http://www.odnoklassniki.ru/game/ravenskye 3. "Enchanted Forest" - story driven adventure based on our previous IP "Midnight Town" For now game aviable on: * MM http://my.mail.ru/apps/706899 * OK http://www.odnoklassniki.ru/games/enchantedforest

    • Lead Game Designer
      • Feb 2011 - Dec 2012

      Project: 1. Twilight Stories - adventure game for social networks http://my.mail.ru/apps/632162 http://apps.facebook.com/twilightstories/ http://www.orkut.com/Main#Application?uid=554620312200544655&appId=131935830123 Responsibilities: * Documentation design – Concept documentation, GDD creation * Task scheduling * Collaboration with artists and coders to creating game levels * Create levels game logics * Creating the game balance * Creating and updating monetisation models of the game based on the game statistic * Delivering the game update to the social network * Analysis of the game statistics * Collaboration with outhouse publisher * Quality Control

    • Game Designer
      • Jul 2009 - Dec 2010

      Projects: 3 AHOGs (Adventure Hidden Object Casual games) : 1. Columbus ghost of the mystery stone http://www.bigfishgames.com/download-games/9288/columbus-ghost-of-the-mystery-stone 2. FACES http://www.bigfishgames.com/download-games/13803/faces/ 3. Witchville http://www.bigfishgames.com/download-games/14599/guardians-beyond-witchville-collectors Responsibilities: * Creating game design documentations * Scripting game logic based on *.ini files * Communicate with artists and coders for creating game levels * Quality Control

    • Game Designer
      • Sep 2008 - Nov 2008

      Responsibilities: * Documentation design – Concept documentation, GDD creation * Scripting game logic * Quality Control Responsibilities: * Documentation design – Concept documentation, GDD creation * Scripting game logic * Quality Control

    • Computer Games
    • 1 - 100 Employee
    • Scripter
      • Dec 2007 - Feb 2008

      Projects: 1. Bee Diana: Spring Celebration http://dtf.ru/project/info.php?id=1117 2. Office Life - IPO http://dtf.ru/project/info.php?id=1109 Responsibilities: * Scripting game logic * Quality Control Projects: 1. Bee Diana: Spring Celebration http://dtf.ru/project/info.php?id=1117 2. Office Life - IPO http://dtf.ru/project/info.php?id=1109 Responsibilities: * Scripting game logic * Quality Control

    • Australia
    • Research Services
    • 1 - 100 Employee
    • Junior Technical Specialist
      • Sep 2006 - Nov 2007

      Responsibilities: * Administration of computer networks * Сreating technical documentation * Сustomer support Responsibilities: * Administration of computer networks * Сreating technical documentation * Сustomer support

Education

  • Kyiv National Economics University
    BS, Economics
    2005 - 2009
  • Lviv, “Yevshan” Gymnasium
    Graduated, Mathematics, Economics

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