Rolando Strange

External Development coordinator at Treyarch
  • Claim this Profile
Contact Information
Location
Los Angeles, California, United States, US
Languages
  • English -

Topline Score

Bio

Generated by
Topline AI

5.0

/5.0
/ Based on 1 ratings
  • (1)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

You need to have a working account to view this content. Click here to join now
PJ Raines

I had the pleasure of teaching Rolando at LCAD. He is one of the most engaging and enthusiastic artists I know. Rolando brought creative ideas to each class session. He thinks deeply about his work and genuinely cared about helping his fellow students. Rolando channeled his talent into each assignment he was given, relentlessly pursuing the best result. He produced outstanding work for me. He will bring energy and a diligent work ethic to any future organization he enters. I highly recommend him for a role on your project and anticipate him contributing significantly to his industry.

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.
You need to have a working account to view this content. Click here to join now

Experience

    • Graphic Design
    • 1 - 100 Employee
    • External Development coordinator
      • Jun 2020 - Present

      Working under our Vehicle team lead, I work closely with our Outsourced artist teams to ensure each asset was made properly to our standards and ready for integration into the title we are working on, Call of Duty: Black Ops Cold War. I also ensured that tasks were properly noted on our spreadsheets and helped to ensure that our expectations were properly addressed per the needs of our department. I also aided our concept art team in creation of vehicle skin concepts that have since been made available to the community. Show less

    • Real Estate
    • 1 - 100 Employee
    • Freelance Designer
      • Sep 2017 - Present
    • Entertainment Providers
    • 1 - 100 Employee
    • Texture /3D Artist
      • Nov 2018 - Sep 2019

      I work with my team as a general texture artist and 3D modeler. I work with my team as a general texture artist and 3D modeler.

    • Quality Assurance
      • Apr 2018 - Nov 2018

      I am a part of the Treyarch QA team through VOLT where I am tasked with finding bugs within our current title to report to the rest of our development team. I am a part of the Treyarch QA team through VOLT where I am tasked with finding bugs within our current title to report to the rest of our development team.

    • United States
    • Computer Games
    • 500 - 600 Employee
    • QA Tester
      • Feb 2017 - Sep 2017

      I am part of the Naughty Dog Qa team and it is my job to break the game, so you don't have to. I am part of the Naughty Dog Qa team and it is my job to break the game, so you don't have to.

    • United States
    • Higher Education
    • 100 - 200 Employee
    • Video Game design- 2D Environment concept
      • Aug 2012 - Dec 2016

Education

  • Computer Graphics Masters Academy
    Certificate of Completion, Art of Lighting for Games
    2022 - 2022
  • Laguna College of Art and Design
    Bachelor's degree, Video game design with environment enthasis
    2012 - 2016
  • Design and Architecture Senior High
    High School, Industrial Design
    2009 - 2012

Community

You need to have a working account to view this content. Click here to join now