Rodrigo Ferraz
Senior Software Engineer at roOomy- Claim this Profile
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Portuguese Native or bilingual proficiency
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English Professional working proficiency
Topline Score
Bio
Experience
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roOomy
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Netherlands
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Software Development
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1 - 100 Employee
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Senior Software Engineer
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Feb 2018 - Present
• Currently responsible for architecture and development of the RoOomy Backend used by all clients application. It is implemented in C++11/14, uses Boost ASIO for asynchronous networking, provides HTTP+JSON APIs, and uses PostgreSQL and AWS S3 as data storage.• Participated on design and implementation of several products, using several technologies, including:- C++14- Qt 5 Framework- Jenkins- Git • Currently responsible for architecture and development of the RoOomy Backend used by all clients application. It is implemented in C++11/14, uses Boost ASIO for asynchronous networking, provides HTTP+JSON APIs, and uses PostgreSQL and AWS S3 as data storage.• Participated on design and implementation of several products, using several technologies, including:- C++14- Qt 5 Framework- Jenkins- Git
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CAE
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Canada
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Aviation and Aerospace Component Manufacturing
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700 & Above Employee
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Senior Software Engineer
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Mar 2015 - Dec 2017
- Member of Core Technologies team- Design, implementation and integration of common and specific modules for several full flight simulators, including Boeing 737, Boeing 767, Boeing 777 and Cessna M2 platforms.- Investigate and fix issues and bugs on Boeing 737 and Boeing 767 platforms. - Member of Core Technologies team- Design, implementation and integration of common and specific modules for several full flight simulators, including Boeing 737, Boeing 767, Boeing 777 and Cessna M2 platforms.- Investigate and fix issues and bugs on Boeing 737 and Boeing 767 platforms.
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LSI-TEC
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Brazil
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Research Services
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1 - 100 Employee
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Project Technical Leader/Researcher
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Sep 2006 - Mar 2015
- Technical Leader on Virtual Realty Group- Research, Planning and Implementation of complex software for virtual reality applications and interactive simulators.- Technical Leader on the development of Ship Bridge Training Simulators for Brazilian Navy. Designed the distributed software architecture and several modules. Leader of the software development team.- Technical leader of software upgrade of a legacyFull Helicopter Flight Simulator. Elaborated the original source code extraction from a legacy super computer from 1980's. Studied and documented the original source code in Fortran and Assembly languages. Lead the translation of the source code to C.- Participated on design and implementation of a Virtual Reality Application for Training on Electrical Distribution Network Maintenance.Participated on development of Immersive Virtual Reality applications for museums.
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Engineer/Researcher
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Jan 2006 - Sep 2006
- Software development for Learning, Work and Entertainment Group.- Concluded the development of GP Brasil.- Participated on development of Multi-user multimedia Edutainment Applications, as C++ and Java software developer.
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LSI-USP
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Brazil
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Higher Education
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1 - 100 Employee
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Engineering Intern
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Jul 2002 - Dec 2005
- Intern Learning, Work and Entertainment Group.- Participated on development of GP Brasil: A Car Racing Game for arcade platform, acting on design and implementation of game core, graphics module and physics module - Intern Learning, Work and Entertainment Group.- Participated on development of GP Brasil: A Car Racing Game for arcade platform, acting on design and implementation of game core, graphics module and physics module
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Education
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Universidade de São Paulo
Doctor of Philosophy - PhD, Electrical and Electronics Engineering -
Universidade de São Paulo
Master of Science (M.Sc.), Electrical Engineering -
Universidade de São Paulo
Bachelor of Science (BSc), Electrical Engineering - Eletronic Systems Specialization