Robyn Haley

Co-Founder at Paralune LLC
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Contact Information
us****@****om
(386) 825-5501
Location
US

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Gary Goldman

While teaching at Savannah College of Art & Design as "Guest Artist in Residence" for the winter quarter of 2008, I had the extreme pleasure of having Ms Robin Haley as a student in two of my three classes for traditional, hand-drawn animation and production. Robyn is an diligent student with a passion for animation, eager to learn everything she can about the art of drawing for animation to the extensive processes involved to create an animated film project. She is intelligent, attentive, resourceful and dedicated to becoming a professional in the animation industry. Based on her performance and hard work while attending the classes that I taught, I have the utmost respect for her talent and would highly recommend Ms Haley to any studio in the business of animation. She would be a welcome addition to any artistic team. Sincerely, Gary Goldman Producer/Director Don Bluth Films, Inc.

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Co-Founder
      • Aug 2016 - Present

      Character Artist and Animator for critically acclaimed game Mythic Ocean, now available for PC, Switch and XBOX One. Co-Founder of the studio. Character Artist and Animator for critically acclaimed game Mythic Ocean, now available for PC, Switch and XBOX One. Co-Founder of the studio.

    • United States
    • Luxury Goods & Jewelry
    • 1 - 100 Employee
    • Freelance Artist
      • Jun 2013 - Present

      Freelance concept art, graphic design, illustration, and animation for table top gaming, video games, literature, and marketing industries. Clients include: Hit Point Press, TeeFury, Maestro Interactive Games, By Grace Enterprise, SureClick, Heliopatch, Bombshell Minis, and more. Freelance concept art, graphic design, illustration, and animation for table top gaming, video games, literature, and marketing industries. Clients include: Hit Point Press, TeeFury, Maestro Interactive Games, By Grace Enterprise, SureClick, Heliopatch, Bombshell Minis, and more.

    • United States
    • Software Development
    • 200 - 300 Employee
    • Training Associate
      • May 2020 - Apr 2022

      Administrative duties including managing team's schedule and Dynamics 365 maintenance. Delivered virtual trainings to SMB, EDU, GCC clients and more on M365, O365 and Power Platform. Certified in Power Platform, PL900. Administrative duties including managing team's schedule and Dynamics 365 maintenance. Delivered virtual trainings to SMB, EDU, GCC clients and more on M365, O365 and Power Platform. Certified in Power Platform, PL900.

    • United States
    • Consumer Goods
    • Assistant Manager
      • Sep 2010 - May 2013

      As Assistant manager for a dedicated niche company I was responsible for being the face of the company and providing impeccable customer service as well as being an events coordinator, marketing assistant, and team representative. • Provided excellence in customer service including handling complaints and communicating over the phone. • Coordinate events and design promotional material for storefronts and social media. • Experienced in POS, opening and closing storefronts, drafting schedules, and overseeing inventory. • Train all employees.

    • Art Director
      • May 2011 - Dec 2011

      Blue Marble leads in rehabilitation through gaming for veterans suffering mild traumatic brain injury. • Directed and created art assets based on in field study of target audience's preferred aesthetics. • Expanded upon limitations of preexisting art production. • Completed polished in game 2D graphics and animations. Blue Marble leads in rehabilitation through gaming for veterans suffering mild traumatic brain injury. • Directed and created art assets based on in field study of target audience's preferred aesthetics. • Expanded upon limitations of preexisting art production. • Completed polished in game 2D graphics and animations.

    • Computer Games
    • 1 - 100 Employee
    • Concept Artist
      • Feb 2010 - Feb 2011

      concept artist for several mobile, smart phone, and social network games. * Lead concept artist in constructing graphic look of overall game. * Responsible for UI art on title screens and in game displays in pre-production stages. concept artist for several mobile, smart phone, and social network games. * Lead concept artist in constructing graphic look of overall game. * Responsible for UI art on title screens and in game displays in pre-production stages.

    • Hong Kong
    • Business Consulting and Services
    • Concept Artist
      • Mar 2010 - Aug 2010

      Geared toward making social games and creative services between their Austin, India, and China studios. * Helped launch their new Austin branch working with studio owners and other artist to converge vision and style for studio's first titles. * Directed and designed in house titles. * Lead artist in creating 2D assets and prop design for suppliers such as Zynga. Geared toward making social games and creative services between their Austin, India, and China studios. * Helped launch their new Austin branch working with studio owners and other artist to converge vision and style for studio's first titles. * Directed and designed in house titles. * Lead artist in creating 2D assets and prop design for suppliers such as Zynga.

    • United Kingdom
    • Education Administration Programs
    • Game Design Instructor
      • Jun 2007 - Aug 2007

      for summer camp Cyber Camps aimed at teaching kids technology, design, and business innovation in friendly and fun environment. * Built, coded, and designed functional games after 3 days of training in Flash and Multimedia Fusion Developer 2. *Instructed 40 campers a week ages 8-17 how to create and develop original 2D games. *Personally created concept art program for students. for summer camp Cyber Camps aimed at teaching kids technology, design, and business innovation in friendly and fun environment. * Built, coded, and designed functional games after 3 days of training in Flash and Multimedia Fusion Developer 2. *Instructed 40 campers a week ages 8-17 how to create and develop original 2D games. *Personally created concept art program for students.

    • Apprentice Artist
      • Jun 2003 - Apr 2004

      Crafted Mosaics of researched local heroes, redesigned and crafted company logos, and designed and sculpted original mirrors. Crafted Mosaics of researched local heroes, redesigned and crafted company logos, and designed and sculpted original mirrors.

Education

  • Savannah College of Art and Design
    Bachelor of Fine Arts, Animation
    2005 - 2009

Community

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