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5.0

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Bryn Richards

Robin was an awesome person to work with at Ninja Theory. She has a great attitude and is very professional within the studio environment. She was always happy to help and give advice whenever asked and always shared any useful information with the team. Robin would make a great addition to any team!

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Experience

    • United States
    • Software Development
    • Storyboard Lead
      • Oct 2022 - Present

    • Storyboard Artist
      • Aug 2022 - Dec 2022

    • Storyboard Artist
      • Jul 2015 - Dec 2022

      Freelance storyboards on a range of children's TV shows. Recent shows: Vampirina (Disney Jr), Butterbean's Cafe (Nickolodeon), Rescue Bots Academy (Hasbro) Freelance storyboards on a range of children's TV shows. Recent shows: Vampirina (Disney Jr), Butterbean's Cafe (Nickolodeon), Rescue Bots Academy (Hasbro)

    • Australia
    • Animation and Post-production
    • Storyboard Artist
      • Apr 2020 - Aug 2022

      Storyboard art produced for an in-production anime series Storyboard art produced for an in-production anime series

    • Ireland
    • Animation and Post-production
    • 400 - 500 Employee
    • Camera Artist/Storyboard Revisionist
      • Aug 2013 - Sep 2014

      Produced previs and camerawork fixes for Disney's Doc McStuffins. Produced revisions to storyboards for Doc McStuffins based on notes from directors.

    • Storyboard Artist
      • Jul 2014 - Aug 2014

      Produced storyboards for Doc McStuffins.

    • Storyboard Artist
      • Sep 2013 - Oct 2013

      Produced storyboards for a 2-minute long animated advert "Max and the Inside View of Global Security Threats" for Kapersky Antivirus. Produced storyboards for a 2-minute long animated advert "Max and the Inside View of Global Security Threats" for Kapersky Antivirus.

    • United Kingdom
    • Software Development
    • 1 - 100 Employee
    • Animator
      • Feb 2013 - Jul 2013
    • Computer Games
    • 1 - 100 Employee
    • Layout Animator
      • Mar 2012 - Sep 2012

      Camerawork and staging based on director's notes and reference for many sequences throughout a published AAA videogame. In addition, some character animation. Camerawork and staging based on director's notes and reference for many sequences throughout a published AAA videogame. In addition, some character animation.

    • Cinematic Intern
      • Jun 2011 - Feb 2012

      Worked with a team to produce in-game cinematics using motion-capture data, refining and adding polish to produce high-quality animation. Also integrated and triggered cinematics in-game using Unreal and responded to in-depth animation and cinematographic critique. Worked with a team to produce in-game cinematics using motion-capture data, refining and adding polish to produce high-quality animation. Also integrated and triggered cinematics in-game using Unreal and responded to in-depth animation and cinematographic critique.

Education

  • Bournemouth University
    BA, Computer Visualisation and Animation
    2009 - 2011
  • Bay House
    BA, Computer Visualisation and Animation

Community

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