Robert Howes

Assistant Director of Technical Animation at Cloud Imperium Games
  • Claim this Profile
Online Presence
Contact Information
Location
Greater Derby Area, UK

Topline Score

Bio

Generated by
Topline AI

5.0

/5.0
/ Based on 1 ratings
  • (1)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

You need to have a working account to view this content. Click here to join now
Mark Jackson

Rob is a solid rock, somebody I can rely on to solve complex problems without me having to get involved. It's all about trust and Rob's one of the few people I'd trust to code toolsets without me having to code collaborate or inspect his work. He's keen, reliable and a damn good tech artist.

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.
You need to have a working account to view this content. Click here to join now

Experience

    • United States
    • Computer Games
    • 500 - 600 Employee
    • Assistant Director of Technical Animation
      • Sep 2022 - Present

    • lead technical animator
      • Apr 2016 - Feb 2023

    • Senior Technical Animator
      • Aug 2014 - Apr 2016
    • Germany
    • Computer Games
    • 400 - 500 Employee
    • Senior Technical Animator
      • Aug 2012 - Aug 2014

      My responsibilities at crytek are to develop and integrate the full rigging, facial and animation maya pipeline for the nottingham studio. Game History: Homefront 2: The Revolution My responsibilities at crytek are to develop and integrate the full rigging, facial and animation maya pipeline for the nottingham studio. Game History: Homefront 2: The Revolution

    • Telecommunications
    • 1 - 100 Employee
    • Technical Animator
      • Jun 2006 - Sep 2012

      Rigging and facial pipeline specialist. Work in Maya and Max Game History: Unreleased next gen, 3rd person, action adventure title for Sony Beijing Olympics Bond: Quantum of Solace (PS2) Ice Age 3: Dawn of the dinosaurs Geforce Deadspace Extraction Vancouver Winter Olympics Goldeneye 007 Rio Disney Universe 007 Legends Rigging and facial pipeline specialist. Work in Maya and Max Game History: Unreleased next gen, 3rd person, action adventure title for Sony Beijing Olympics Bond: Quantum of Solace (PS2) Ice Age 3: Dawn of the dinosaurs Geforce Deadspace Extraction Vancouver Winter Olympics Goldeneye 007 Rio Disney Universe 007 Legends

Education

  • Teesside University
    BA Computer Games Design, Computer games, 3d graphics
    2002 - 2006

Community

You need to have a working account to view this content. Click here to join now