Richard Christensen

Lead 3D Artist at Treacle Creative
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Contact Information
Location
Bangkok City, Thailand, TH
Languages
  • Spanish Native or bilingual proficiency
  • English Professional working proficiency

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Tom Mitchell

Richard is a great guy and an awesome member of the team. He hs a great attitude and is always looking to do his very best!!!!

Hugo Lopez Valdez

Richard was one of the most important mentors I had during my time in college, he was always very supportive and professional, whenever I needed feedback he provided very clear instructions. He taught me how to stand on my own professionally and also helped me grow as a person, even after college we're still in touch and I look forward to meet him in the workplace someday!

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Credentials

  • 3D for 2D Artists
    CGMA | Computer Graphics Master Academy
    Dec, 2021
    - Oct, 2024
  • Certificate Intro to Environment Art
    CGMA | Computer Graphics Master Academy
    Sep, 2019
    - Oct, 2024
  • ACP Autodesk® Maya® 2015 Certified Professional
    Autodesk
    Aug, 2014
    - Oct, 2024
  • ACP Autodesk® Maya® 2014 Certified Professional
    Autodesk
    Nov, 2013
    - Oct, 2024
  • Autodesk Education Identity Manager
    Autodesk
    Oct, 2012
    - Oct, 2024
  • ACA Autodesk® Maya® 2012 Certified Asosiate
    Autodesk
    Jun, 2012
    - Oct, 2024
  • ACP Autodesk® Maya® 2012 Models to Motion Certified Professional
    Autodesk
    Jun, 2012
    - Oct, 2024
  • Developing Game - Themed Application with XNA
    Microsoft
    Feb, 2009
    - Oct, 2024

Experience

    • Technology, Information and Internet
    • Lead 3D Artist
      • Jun 2022 - Present

      Managing 3D projects and 3D assets, with a great team of Thais, Indonesians, Singaporeans, Hong Kongers, Finns, Americans and Londoners Artist that give best of them for development art and technical challenges bringing the best solutions to the 3D department. Managing 3D projects and 3D assets, with a great team of Thais, Indonesians, Singaporeans, Hong Kongers, Finns, Americans and Londoners Artist that give best of them for development art and technical challenges bringing the best solutions to the 3D department.

    • Spain
    • Higher Education
    • 1 - 100 Employee
    • Tutor On-line
      • Jun 2023 - Present

      I give Advice on-video and feedback to many students in the fundamentals knowledge in Maya, ZBrush and Blender. I give Advice on-video and feedback to many students in the fundamentals knowledge in Maya, ZBrush and Blender.

    • professor
      • May 2023 - Present

      I teach Digital Sculpting, modeling and Prototyping for videogames and films based on current software Maya, ZBrush and Blender. I teach Digital Sculpting, modeling and Prototyping for videogames and films based on current software Maya, ZBrush and Blender.

    • Egypt
    • Human Resources
    • 1 - 100 Employee
    • Senior 3D Artist
      • Aug 2020 - Jul 2022

      Freelance 3D generalist for Assets, Set and Environment. 3D Modeling, Texturing BPR Texturing, LookDev Pre-Render ZBrush Digital Sculptor, Inorganic and Organic Modeling , UV Mapping, Textures, Render with Arnold and Redshift Freelance 3D generalist for Assets, Set and Environment. 3D Modeling, Texturing BPR Texturing, LookDev Pre-Render ZBrush Digital Sculptor, Inorganic and Organic Modeling , UV Mapping, Textures, Render with Arnold and Redshift

    • Mexico
    • Higher Education
    • 1 - 100 Employee
    • Bechelor Degree Dean (2D/3D specialist).
      • Aug 2017 - May 2022

      I coordinate teachers in the areas of projects and degrees, I am an adviser, mentor in 3D animation and visual effects in student projects, development of curricula Focused on 3D animation and post-production. I coordinate teachers in the areas of projects and degrees, I am an adviser, mentor in 3D animation and visual effects in student projects, development of curricula Focused on 3D animation and post-production.

    • Startup Advisor - Animation Cluster
      • May 2021 - Dec 2021

      Comprehensive consultant with knowledge of the business model, focused on the Creative Digital industry and its different areas, for the Labs Boosts GDL program within the animation cluster, where he carries out monitoring, consulting and business incubation for animated series and featured animated films. Comprehensive consultant with knowledge of the business model, focused on the Creative Digital industry and its different areas, for the Labs Boosts GDL program within the animation cluster, where he carries out monitoring, consulting and business incubation for animated series and featured animated films.

    • Digital Sculpting Teacher PANAMA
      • Mar 2013 - Aug 2020

      Internship Master Class of Digital Character Sculpting for collectibles and Toys in Industrial Design using ZBrush. only 1 month every 2 years Lighting and Render Internship Master Class of Digital Character Sculpting for collectibles and Toys in Industrial Design using ZBrush. only 1 month every 2 years Lighting and Render

    • Mexico
    • Animation and Post-production
    • 3D Artist & Owner
      • Feb 2007 - Aug 2020

      • Diploma On-Lline Instructor and 3D generalist Professor 3D character Animator, ZBrush Digital Sculptor, Inorganic and Organic Modeling , UV Mapping, Rigging, Textures, Render with Arnold and Redshift Compositing in Nuke Freelance 3D generalist working in Concept Art, Character Design for Assets. 3D Modeling, Texturing BPR Texturing, Rigging and Animation for Game Engine. • Diploma On-Lline Instructor and 3D generalist Professor 3D character Animator, ZBrush Digital Sculptor, Inorganic and Organic Modeling , UV Mapping, Rigging, Textures, Render with Arnold and Redshift Compositing in Nuke Freelance 3D generalist working in Concept Art, Character Design for Assets. 3D Modeling, Texturing BPR Texturing, Rigging and Animation for Game Engine.

    • United States
    • E-learning
    • 1 - 100 Employee
    • Former Preceptor / Instructor
      • Aug 2017 - Dec 2018

      I’m in charge to create tutorials and mentoring in the basic / intermediate level in this software: Autodesk® Maya®, Arnold®, ZBrush®, Substance® The Texturing Suite y The Foundry® Nuke® I’m in charge to create tutorials and mentoring in the basic / intermediate level in this software: Autodesk® Maya®, Arnold®, ZBrush®, Substance® The Texturing Suite y The Foundry® Nuke®

    • United States
    • 1 - 100 Employee
    • Former Lead 3D Generalist Artist
      • Jul 2015 - Jul 2017

      3D Artist animator and Graphic Designer developing digital process for specialized create fully custom designed Inflatables structures and advertising. 3D Artist animator and Graphic Designer developing digital process for specialized create fully custom designed Inflatables structures and advertising.

    • Mexico
    • Higher Education
    • 1 - 100 Employee
    • Former 3D Generalist Professor
      • Jan 2013 - Jun 2017

      • Bachelor, Diploma Professor 3D Character Animation, Digital Sculpting in ZBrush, VFX and Dynamics, Modeling, UV Mapping, Rigging, Texture and Render in Mental Ray and Arnold Render • Bachelor, Diploma Professor 3D Character Animation, Digital Sculpting in ZBrush, VFX and Dynamics, Modeling, UV Mapping, Rigging, Texture and Render in Mental Ray and Arnold Render

    • Former Rigging Professor
      • Jun 2015 - Jun 2015

      Rigging Master Class for animators and students, undertanding the structures of anatomy and Hard-Surface topology of chacters for rigging in animation for film production. Rigging Master Class for animators and students, undertanding the structures of anatomy and Hard-Surface topology of chacters for rigging in animation for film production.

    • Mexico
    • Higher Education
    • 700 & Above Employee
    • Former 3D Generalist Professor
      • Jan 2014 - Jun 2015

      • Bachelor, Diploma Professor 3D Character Animation, Digital Sculpting in ZBrush and Modeling, UV Mapping, Rigging, Texture and Render in Mental Ray and Arnold Render • Bachelor, Diploma Professor 3D Character Animation, Digital Sculpting in ZBrush and Modeling, UV Mapping, Rigging, Texture and Render in Mental Ray and Arnold Render

    • 3D Generalist Instructor
      • Nov 2012 - Mar 2015

      • Bachelor, Diploma Professor 3D Character Animation, Digital Sculpting in ZBrush, VFX and Dynamics, Modeling, UV Mapping, Rigging, Texture and Render in Mental Ray and Arnold Render • Bachelor, Diploma Professor 3D Character Animation, Digital Sculpting in ZBrush, VFX and Dynamics, Modeling, UV Mapping, Rigging, Texture and Render in Mental Ray and Arnold Render

    • United States
    • Higher Education
    • 1 - 100 Employee
    • Former Professor in Bachelor, Master and Diploma Degree
      • Jan 2007 - Dec 2012

      3D Character Animation Animacion, 3D Digital Sculpture , Dynamics and Visual Effects, Modeling, UV Mapping, Rigging, Textures, shaders and Render in Mental Ray and Renderman 3D Character Animation Animacion, 3D Digital Sculpture , Dynamics and Visual Effects, Modeling, UV Mapping, Rigging, Textures, shaders and Render in Mental Ray and Renderman

    • Master Degree Dean
      • Apr 2010 - Oct 2012

      * Study Curriculum Plan development in the Field of Animation and VFX. * Coordination of the Teachers in ZBrush® Maya®, MentalCore® and Nuke® * Technical Adviser in Modeling, Animation and VFX projects for students. * Developed New courses with high competitive level.

    • Coordination of the Training Area in ZBrush® Maya®, MentalRay® MentalCore® and Nuke®
      • Feb 2007 - Oct 2012

      * Achieve the Training Program for Instructors in: * The Foundry® Nuke® * Autodesk® Maya®.* MentalCore® with MentalRay®. * ZBrush 4R4®* Developer in Craft Director Studio and DMM (Digital Molecular Matter) in Maya.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Theater Technology Instructor / Manager of Presentation Cinema Systems Mexico, USA and Latin America
      • Mar 1995 - Feb 2003

      Responsible for trainning, testing and instaling Projector Cinema Systems Insure that all projects are implemented on time, within specification and do not impact the theater operation. Investigate issues and recommend corrective action on all 25 openings in México, Central America and Peru Provide regular reporting on outstanding issues with the Cinema Film Systems Developed Documentation step by step "How to threading the celluloid in the spotlight" Support center for Digital Cinema equipment and Cinema film Systems. skill Knowlegde: Cinema Film Systems (CFS) Cristie Cinema Digital Equipment Sony Dynamic Digital Sound (SDDS) Digital Teather Sound (DTS) Dolby Digital Sound (Dolby THX) Show less

Education

  • CGMA | Computer Graphics Master Academy
    Diploma, 3D for 2D artist
    2021 - 2021
  • 3DBOX ACADEMY AC
    3D Artist, Digital Arts
    2016 - 2017
  • UNIAT
    Digital Graphic Design, Tradigital process and 3D art
    2008 - 2012

Community

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