Richard Piper
Lead Texture Artist at Turtle Rock Studios- Claim this Profile
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Topline Score
Bio
Sarah White
Richard (Pipes) is a real professional. You can count on him to do an awesome job on whatever he's tasked with, and take feedback and improve upon it. He's willing to pitch in when the going gets tough, and cares about the quality of the product. A clear asset to any team.
Rogelio Olguin
Working with Richard Piper has always been a pleasure. Besides his talent the main aspect that makes him a joy to work with is his ability to take in critiques and act when needed. He is a key member to the team when I was at ND and having him around made for a stronger team. His personality is upbeat and hard working. Richard is very dependable. Another aspect is he is extremely humble as an artist. Richard is always trying to learn and push his craft. I highly recommend him and feel free to reach out.
Sarah White
Richard (Pipes) is a real professional. You can count on him to do an awesome job on whatever he's tasked with, and take feedback and improve upon it. He's willing to pitch in when the going gets tough, and cares about the quality of the product. A clear asset to any team.
Rogelio Olguin
Working with Richard Piper has always been a pleasure. Besides his talent the main aspect that makes him a joy to work with is his ability to take in critiques and act when needed. He is a key member to the team when I was at ND and having him around made for a stronger team. His personality is upbeat and hard working. Richard is very dependable. Another aspect is he is extremely humble as an artist. Richard is always trying to learn and push his craft. I highly recommend him and feel free to reach out.
Sarah White
Richard (Pipes) is a real professional. You can count on him to do an awesome job on whatever he's tasked with, and take feedback and improve upon it. He's willing to pitch in when the going gets tough, and cares about the quality of the product. A clear asset to any team.
Rogelio Olguin
Working with Richard Piper has always been a pleasure. Besides his talent the main aspect that makes him a joy to work with is his ability to take in critiques and act when needed. He is a key member to the team when I was at ND and having him around made for a stronger team. His personality is upbeat and hard working. Richard is very dependable. Another aspect is he is extremely humble as an artist. Richard is always trying to learn and push his craft. I highly recommend him and feel free to reach out.
Sarah White
Richard (Pipes) is a real professional. You can count on him to do an awesome job on whatever he's tasked with, and take feedback and improve upon it. He's willing to pitch in when the going gets tough, and cares about the quality of the product. A clear asset to any team.
Rogelio Olguin
Working with Richard Piper has always been a pleasure. Besides his talent the main aspect that makes him a joy to work with is his ability to take in critiques and act when needed. He is a key member to the team when I was at ND and having him around made for a stronger team. His personality is upbeat and hard working. Richard is very dependable. Another aspect is he is extremely humble as an artist. Richard is always trying to learn and push his craft. I highly recommend him and feel free to reach out.
Experience
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Turtle Rock Studios
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United States
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Computer Games
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100 - 200 Employee
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Lead Texture Artist
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Jun 2020 - Present
Overseeing all aspects of Texture production and ensuring the highest quality visuals are consistent throughout all projects. Mentoring team members and liaising with all departments.
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Senior 3D Environment / Texture / Shader Artist
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Mar 2020 - Jun 2020
I am currently working on the IP, Back 4 Blood.
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Naughty Dog
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United States
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Computer Games
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500 - 600 Employee
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Senior 3D Environment / Texture / Shader Artist
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Jan 2015 - Mar 2020
Naughty Dog Inc - Senior 3D Environment / Texture / Shader Artist. Last Project: Last of Us II Completed Projects: Uncharted The Lost Legacy & Uncharted 4 A Thief's End Naughty Dog Inc - Senior 3D Environment / Texture / Shader Artist. Last Project: Last of Us II Completed Projects: Uncharted The Lost Legacy & Uncharted 4 A Thief's End
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The Time Tribe, LLC (ThunderSnow Media, Inc.)
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Entertainment
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Senior 3D Environment / Texture / Shader Artist
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May 2013 - Dec 2014
Ensuring all levels were artistically pleasing and overseeing outsourcing work and evaluating quality. Ensuring all levels were artistically pleasing and overseeing outsourcing work and evaluating quality.
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TT Fusion
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United Kingdom
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Computer Games
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1 - 100 Employee
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3D Environment Artist - LEGO Legends of Chima: Laval's Journey
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Jan 2013 - Apr 2013
I worked on a cut scene and general level polish, for 3DS and PS VITA.
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Lego City Undercover - WII U Exclusive
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Jun 2010 - Jan 2013
3D Environment Artist - Working on a variety of scenes from block out to project completion. Including lighting, high poly / low poly sculpting, lod creation and polish.
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LEGO Star Wars the Clone Wars
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Dec 2010 - Feb 2011
Worked on final level polish for PSP and 3DS on the final phase of the project.
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Singer
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1999 - 2001
Rocking out! Rocking out!
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Education
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Bournemouth University
BA (Hons), Digital Media Production -
Firth Park
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Chesterfield