Ricardo Fernandez
Technical Designer at SRG Studios PR- Claim this Profile
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English Native or bilingual proficiency
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Spanish Native or bilingual proficiency
Topline Score
Bio
Experience
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SRG Studios
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Puerto Rico
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Computer Games
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1 - 100 Employee
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Technical Designer
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Mar 2017 - Present
-Designed and created Shaders, VFXs and SFXs for a majority of the projects worked on.-Blocked out and designed levels.-Created small cinematics to improve player experiences. -Designed and created Shaders, VFXs and SFXs for a majority of the projects worked on.-Blocked out and designed levels.-Created small cinematics to improve player experiences.
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Space Rhino Games
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Computer Games
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QA Manager
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Feb 2015 - Mar 2017
-Review and test upcoming game features.-Bug hunting and logging of the bugs.-Managed and organized a small team of testers.-Created documents that helped give a good balance for the game.-Integrated assets and helped with cleaning up the project in Unity. -Review and test upcoming game features.-Bug hunting and logging of the bugs.-Managed and organized a small team of testers.-Created documents that helped give a good balance for the game.-Integrated assets and helped with cleaning up the project in Unity.
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Education
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Atlantic University College
Video Game Design, Computer Arts