Ranjeet Patil
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Topline Score
Bio
Experience
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Reliance Games
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Computer Games
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100 - 200 Employee
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Sep 2015 - Present
Team Leadership, Creative Direction, Creative workflow Optimization, UI/UX design anddevelopment for mobile games.• Mentoring/Managing a team of 12+ 2D Game & Marketing Artist• Overseeing tech art development & feasibility for all in house projects• Partnering with Product owner to develop game pitch documents and art mood boards for conceptualisation• Collaborating with game design and UX team to deliver world class interface design• Working with movie franchise IPs to manage IP expectations and create timely visibility for content releases• Worked with reputed Movie franchise, Sports, Cartoon IP Brands Show less
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Mar 2011 - Sep 2015
Team Leadership, Creative workflow Optimization, UI/UX design and development for mobile games.
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Mar 2009 - Mar 2011
UI/UX design and development for mobile games.
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Mar 2008 - Mar 2009
Pixel art animations for Brew and J2ME mobile games, Leading optimization for games.
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Sep 2007 - Mar 2008
Character designe & Animation in Pixcel Art.
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India Game Ltd.
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Mumbai, Maharashtra, India
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Graphic Designer
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Aug 2006 - Sep 2007
Creating Pixel Art character animations for Brew and J2ME mobile games. Creating Pixel Art character animations for Brew and J2ME mobile games.
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Flash Animator
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2006 - 2007
Creating Flash animtions for U.S. & India T.V. series. Creating Flash animtions for U.S. & India T.V. series.
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Nevolution
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Mumbai, Maharashtra, India
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2D Cel Animator
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Dec 2004 - Nov 2005
In-Between Artist In-Between Artist
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Education
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Kalavishava Mahavidyalaya Sangali.
G.D.Art (Painting), Painting -
P.G.V.P. High-School Ond
S.S.C, Mathamatics,Science