Randy Polk

Owner / President at Meta 3D Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Austin, Texas, United States, US

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5.0

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Van Collins

Mr Polk is an talented artist with a broad range and exceptional technical skills and understanding. Over the last 20 years I have hired Mr Polk at two different firms and would not hesitate to hire him again if his availability and my needs ever aligned.

Christopher Haag

While developing my mobile game "Hamster Chase," Randy and his team at Meta3D studios delivered art assets that exceeded my expectations and helped the game maintain a very high rating in mobile markets! It was a real pleasure working with everyone, and I have no doubt that any future collaborations will also be successful.

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Owner / President
      • Apr 2005 - Present

      Meta 3D Studios is an art, animation, and independent development studio that is located in Austin, Texas. Our field of expertise has become crucial in game development and we provide intelligent scalability to development teams. Providing more than just art assets, Meta 3D provides reliability, predictability, and a level of professionalism that makes outsourcing a viable option for small or large teams, small or large budgets. We would like to provide scalable art resources for your current or future projects. We are an experienced studio that specializes in providing 2D and 3D graphics. We focus on providing good value and quality production. To streamline the process and meet client needs, we ensure that any technical specifications, art design specs, and delivery methods are established and met. Aside from high quality art, the main benefit to our clients is a cohesive art team with our own internal pipeline and review process. Our goal is to provide our clients with assets that fit their needs with few, if any, change requests. Show less

    • Adjunct Instructor
      • Oct 2004 - Dec 2020

      Teach Photoshop - 2D Design for Games, Introduction to Game Design and Development, Design and Creation of Games, 3ds Max 2019 - 3D Modeling and Rendering, Advanced 3D Modeling and Rendering and 3D Animation courses Teach Photoshop - 2D Design for Games, Introduction to Game Design and Development, Design and Creation of Games, 3ds Max 2019 - 3D Modeling and Rendering, Advanced 3D Modeling and Rendering and 3D Animation courses

    • Adjunct Instructor
      • Jan 2013 - Dec 2016

      3D Modeling I - 3ds Max 2016 Introduction to Game Development Interactive Storytelling Team Production Planning Team Production 3D Modeling I - 3ds Max 2016 Introduction to Game Development Interactive Storytelling Team Production Planning Team Production

    • Computer Games
    • Sr Environment Artist
      • May 2005 - Jul 2005

    • Lead Artist
      • Jan 2003 - Aug 2004

      Corporate Game Development Project - Play It Safe Lead Artist Houston, Texas January 2003 – August 2004 • Managed the development of all 3D art assets for real time simulation game project • Directed team of contract and in-house artists in producing 3D content • Developed complete animations of characters within 3ds max and character studio - including rigging, skinning, and texture mapping • Leveraged NDL’s NetImmerse – AnImmerse and SceneImmerse to create art and animations • Developed corporate presentation materials and managed web site Show less

    • Sr. Environment Artist
      • Mar 2002 - Jan 2003

      Sr. Environment Artist - Developed Hero X for Infogrames • Developed environment art, user interface, special effects, textures, and animations for Action/Adventure PC game • Utilized in-house proprietary tools to convert 3D artwork to 2D rendering system; further refined techniques of utilizing art within game engine • Created MAXscripts and Photoshop actions to automate processing of environmental tiles, scenes, objects, animations and wall systems • Assisted in the content development of HeroX user manual Show less

    • 3D Environment Artist
      • Apr 2000 - Feb 2002

      • Developed environment art, objects and animations for PC based (RPG) episodic game novel • Utilized in-house proprietary tools to convert 3D artwork to 2D rendering system • Created MAXscripts and Photoshop actions to automate processes • Graphically designed web site and assisted in management of web content • Collaborated with team to create cinematic animation for introduction and end of game • Developed environment art, objects and animations for PC based (RPG) episodic game novel • Utilized in-house proprietary tools to convert 3D artwork to 2D rendering system • Created MAXscripts and Photoshop actions to automate processes • Graphically designed web site and assisted in management of web content • Collaborated with team to create cinematic animation for introduction and end of game

Education

  • Baylor University
    BA, Telecommunications - Radio, Television and Film
    1988 - 1992

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