Rafal Kowalski

Development Team Lead at QubicGames S.A.
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Contact Information
us****@****om
(386) 825-5501
Location
Warsaw, Mazowieckie, Poland, PL
Languages
  • English Professional working proficiency
  • Polish Native or bilingual proficiency

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Bio

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5.0

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Anna Hofman

Rafał is a versatile project manager with strong attention to detail and great leadership skills. I had the opportunity to work with him on various projects at QED Software (from game development oriented ones to AI focused) and the cooperation was always smooth and effective. Yet, what stands out to me the most about Rafał is his understanding of people and his care for their wellbeing, which results in him being one of the most trusted and respected managers I have worked with. Without a doubt, I can recommend Rafał as a manger who knows when to support and when to challenge, and who will make sure the project achieved its goals.

Marta Nielek

Rafał is this type of a manager who knows what he's doing. Not only has he great leadership and interpersonals skills but he also has an experience in areas he is responsible for as a manager. That is what makes him so succesfull as a Head of Development in our company. Thanks to knowledge of UI/UX design, game design, graphic design and many others, he is well capable of smooth management in different areas combined together. What is also worth mentioning, Rafał is a manager who gives opportunities and highly supports professional growth of his team members.

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Credentials

  • Unity Certified Associate: Game Developer
    Unity
    Dec, 2021
    - Nov, 2024

Experience

    • Poland
    • Computer Games
    • 1 - 100 Employee
    • Development Team Lead
      • Aug 2023 - Present

  • Crank Goblin
    • Warsaw, Mazowieckie, Poland
    • Game Developer & Designer
      • Jan 2023 - Aug 2023

    • Poland
    • Software Development
    • 1 - 100 Employee
    • Chief Executive Officer
      • Jun 2022 - Jan 2023

    • Poland
    • Software Development
    • 1 - 100 Employee
    • VP Engineering / Head of Game Development
      • Jul 2018 - Aug 2022

      Supervising engineering division that consists departments: AI Development, Game Development, Art & Design, ML Development, Frontend, QA and DevOps. Managing procedures and core company products. Game concepts and design, level design, game mechanics, gameplay development, sound design, managing work of 20 team members. Supervising engineering division that consists departments: AI Development, Game Development, Art & Design, ML Development, Frontend, QA and DevOps. Managing procedures and core company products. Game concepts and design, level design, game mechanics, gameplay development, sound design, managing work of 20 team members.

    • Poland
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Project Manager
      • May 2015 - Jun 2018

      Managing projects :) http://nomasolutions.pl Managing projects :) http://nomasolutions.pl

  • Crank Goblin
    • Warsaw, Masovian District, Poland
    • Head of Game Development
      • Mar 2015 - Jun 2018

      Game concepts and design, Rapid Game Prototyping, Level design, game mechanics, development and testing. http://crankgoblin.com Game concepts and design, Rapid Game Prototyping, Level design, game mechanics, development and testing. http://crankgoblin.com

    • Poland
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Director of the Mobile Applications and Business Systems Department
      • Jun 2014 - May 2015

    • Head of Mobile Application Development
      • Feb 2010 - May 2014

      Management of the development team and projects (mobile games and applications - Android, Windows Phone 7, Windows Phone 8, iOS, Blackberry, Java), management of external contractors, project analyst, scheduling and implementation of projects, project documentation; Employee recruitment. Management of the development team and projects (mobile games and applications - Android, Windows Phone 7, Windows Phone 8, iOS, Blackberry, Java), management of external contractors, project analyst, scheduling and implementation of projects, project documentation; Employee recruitment.

    • Creative Director
      • Sep 2008 - Feb 2010

      Game concept and design. Project management (games, DTP, WWW) and final product approval. Cooperation with business clients. Employee recruitment. Game concept and design. Project management (games, DTP, WWW) and final product approval. Cooperation with business clients. Employee recruitment.

    • Wireless Services
    • 1 - 100 Employee
    • Game Designer and Project Manager
      • Jan 2007 - Sep 2008

      Game concepts, design documents. Game projects management. Game concepts, design documents. Game projects management.

Education

  • Polish - Japanese Academy of Information Technology
    Executive MBA, Information Technology
    2021 - 2022
  • Jagiellonian University
    Master's degree, Computer Games and Programming Skills
    2010 - 2012
  • School of Information Technology and Management WIT in Warsaw
    Engineer's degree, Graphic Design
    2005 - 2010

Community

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