Rafael Reis

Senior Unity Developer at AppGeneration
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Contact Information
us****@****om
(386) 825-5501
Location
Porto, Porto, Portugal, PT
Languages
  • Português Native or bilingual proficiency
  • Inglês Full professional proficiency
  • Francês Limited working proficiency

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Bio

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Experience

    • Portugal
    • Software Development
    • 1 - 100 Employee
    • Senior Unity Developer
      • Jul 2020 - Present

      Work closely with artists and marketing to architect, build and deploy mobile games (iOS/Android). Solve challenging and complex problems around cross- platform game development and Third-Party integration.Write code to help streamline the development, build/deploy and testing of in-house games. Maintain and extend content creation.

    • Unity Developer
      • Sep 2017 - Jul 2020

      Development of Magic Kinder, a fun and educational app from Ferrero.Responsible for managing the development team and client interaction with the Ferrero marketing team. Management of a Teamcity server to help streamline the build/deploy of Unity games.

    • Junior Unity Developer
      • Nov 2016 - Sep 2017

      Ported the mobile game "A Number's Life" to Windows/Mac OS, integrated the Steamworks' SDK and deployed the game on Steam.Developed and deployed several games, using Unity 3D and targeting iOS, Android, AppleTV, AndroidTV and Steam (Win/MacOS) platforms.Designed and developed a visual programming tool in Unity, to help designers and artists create interactive content for Magic Kinder App.Implemented new mini-games and features for the Magic Kinder App.

    • Portugal
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software Engineering Intern
      • Jul 2015 - Mar 2016

      Worked collaboratively with Senior Engineers to solve complex software problems; Participated in design and development of production quality software; Used a git repository for checking in/out code; Contributed to best practices by helping author unit tests, functional tests and performance test automation. Worked collaboratively with Senior Engineers to solve complex software problems; Participated in design and development of production quality software; Used a git repository for checking in/out code; Contributed to best practices by helping author unit tests, functional tests and performance test automation.

Education

  • IPCA - Polytechnic Institute of Cavado and Ave (Barcelos, Portugal)
    Engineer’s Degree, Game Development
    2012 - 2015
  • Colégio Liceal de Santa Maria de Lamas
    Curso Profissional de Gestão e Programação de Sistemas Informáticos, Tecnologia em Informática/Software
    2007 - 2009

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