Qiang Jia

Technical Artist at Perfect World Co., Ltd.
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Haidian District, Beijing, China, CN
Languages
  • English -
  • Chinese -

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • China
    • Computer Games
    • 200 - 300 Employee
    • Technical Artist
      • Jul 2020 - Present

      · Cooperate with Unreal 4 project teams to optimize Animation Workflow and Tools.· Cooperate with Unity project teams to maintain and optimize C# Editor Tools, Shaders, 3D Art Assets, Workflow, etc. · Cooperate with Unreal 4 project teams to optimize Animation Workflow and Tools.· Cooperate with Unity project teams to maintain and optimize C# Editor Tools, Shaders, 3D Art Assets, Workflow, etc.

    • Co-Founder
      • Apr 2019 - Jul 2020

      · Script tools with C# in Unity, with maxscript in 3dsMax.· Write shaders in ShaderLab. Familiar with Unity's Shader Graph and Amplify Shader Editor.· Provide assets for Unity projects, include UI, animation, VFX. · Script tools with C# in Unity, with maxscript in 3dsMax.· Write shaders in ShaderLab. Familiar with Unity's Shader Graph and Amplify Shader Editor.· Provide assets for Unity projects, include UI, animation, VFX.

    • Switzerland
    • Computer Games
    • 200 - 300 Employee
    • 3D Animator & VFX Artist
      • Mar 2016 - Apr 2019

      · Create tools to help improve work efficiency through 3dsMax to Unity.· Create Animation and VFX in Unity projects. · Create tools to help improve work efficiency through 3dsMax to Unity.· Create Animation and VFX in Unity projects.

    • China
    • Computer Games
    • 1 - 100 Employee
    • Senior 3D Animator
      • Apr 2015 - Mar 2016

      · Create Maxscript Tools for Artists in order to improve efficiency.· Help engineers with improvement of 3D engine tools in order to create cinematic animations in 3D project. · Create Maxscript Tools for Artists in order to improve efficiency.· Help engineers with improvement of 3D engine tools in order to create cinematic animations in 3D project.

    • Canada
    • Computer Games
    • 500 - 600 Employee
    • Senior 3D Artist
      • Jun 2014 - Mar 2015

      · Design, create character rigs.· Create Maxscript Tools.· Proactive in problem identification and creating solutions. · Design, create character rigs.· Create Maxscript Tools.· Proactive in problem identification and creating solutions.

    • France
    • Computer Games
    • 700 & Above Employee
    • 3D Animation Lead
      • Mar 2009 - Jun 2014

      · Collaborate with different project team, implement and maintain 3D animation assets.· Stay up to date on the latest technologies related to game art, and help optimize workflows through practice and hands on approach.· Create and maintain MAX Script tools.iOS Game Project Experience:- Blades of Fury- Real Soccer 2010- Wild Blood- Thor: The Dark World- Order & Chaos Online · Collaborate with different project team, implement and maintain 3D animation assets.· Stay up to date on the latest technologies related to game art, and help optimize workflows through practice and hands on approach.· Create and maintain MAX Script tools.iOS Game Project Experience:- Blades of Fury- Real Soccer 2010- Wild Blood- Thor: The Dark World- Order & Chaos Online

    • Animator
      • Jun 2008 - Mar 2009

      Rigging and weighting characters and objects. Create character animation.Animation Experience:- < Laura's Star in China > Animated Feature Rigging and weighting characters and objects. Create character animation.Animation Experience:- < Laura's Star in China > Animated Feature

Education

  • Wuhan University of Technology
    Bachelor, Mathematics
    2003 - 2007

Community

You need to have a working account to view this content. Click here to join now