Prithviraj Bhat

Lead Game Designer at NaturalMotion
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United Kingdom, UK

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Ceeyus Vareed

Jalaj Shukla

It was a pleasure working with Prithviraj for the past 1.5 years at Moonfrog Labs. During this time, we worked together on multiple projects. Prithviraj is a person with strong ownership mindset and can drive to get results. He sees everything from the big picture to the details and can address them accordingly. Prithviraj is creative, energetic, solutions oriented and highly motivated with great communication skills. Prithviraj has a very strong Game Design foundation which he utilizes to come up with great solutions to numerous design challenges we face. He helped me learn and understand the fine intricacies of the Mobile Game Design and System Design. He is an asset to any company that he’s with. I hope I get a chance to work with him again in the future.

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Experience

    • United Kingdom
    • Mobile Gaming Apps
    • 100 - 200 Employee
    • Lead Game Designer
      • Apr 2023 - Present
    • United States
    • Computer Games
    • 700 & Above Employee
    • Lead Game Designer
      • Jul 2022 - Apr 2023

    • Senior Game Designer
      • Jul 2021 - Jul 2022

    • Game Designer
      • Sep 2018 - Jul 2021

      Game Designer role on CSR 2 - Live Ops - Optimization Features- Event DesignGame Designer role on Farmville - Tropic Escape- Live Ops features- Feature Tuning

    • India
    • Computer Games
    • 100 - 200 Employee
    • Game Designer
      • Apr 2016 - Sep 2018

      Kalyug- Designed gameplay and mechanics for a hardcore game. - Documented mechanics during Pre-Production with the Lead Game Designer. - Conducted rigorous playtests to determine the best gameplay for Target Audience.- Setup balancing guidelines to be used during Production. - Worked with the Programming team during Production to implement and fine tune mechanics according to design. - Created Economy and High-Level Game Design goals for the game with the Lead Game Designer.- Made custom tools to balance and build content faster. - Designed 2 months worth of content using the custom tools in one week.- Designed Async Multiplayer PvP mode. - Designed League system to drive PvP mode for long term retention.- Balancing and polishing changes implemented with the Art and Programming teams. Show less

    • Associate Game Designer
      • Oct 2015 - Mar 2016

      Alia Bhatt - Star Life (+1 Million downloads - GPlay)Simulation game where the player assumes a role an aspiring celebrity who eventually becomes a super star.Contributions- Forming new mechanics and systems for unscripted player experience- Looking after inventory/store system, keeping player progression in mind. - Maintaining Art Pipeline for inventory assets to be plugged into the game engine.Unreleased Project- Prototyping new mechanics for engaging gameplay.- Balancing units and gameplay to get huge potential for monetization and engagement.Smash Cricket (+1 Million downloads - GPlay)CCG game where the Player has to collect Cricket Players to make the best team possible and compete against other players in Real-Time Multiplayer matches. Contributions- Feature Design / Proposals for retention and engagement. Show less

    • Game Designer - Intern
      • Jun 2014 - Oct 2014

      Farmville 1 - Made over 100 engaging quests for 3 expansions of the game. - Designed new Features along with the Product team, optimized for better retention. - Engaging elder players through standalone Features and Expansions. (Around 1.2 Million Monthly Active Users). Farmville 1 - Made over 100 engaging quests for 3 expansions of the game. - Designed new Features along with the Product team, optimized for better retention. - Engaging elder players through standalone Features and Expansions. (Around 1.2 Million Monthly Active Users).

Education

  • DSK supinfogame
    Master's degree
    2011 - 2015
  • St. Joseph's College, Bangalore
    Pre- University
    2009 - 2011

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