Topline Score

Bio

Generated by
Topline AI

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.
You need to have a working account to view this content. Click here to join now

Experience

    • United States
    • Construction
    • Founder & CEO
      • Mar 2023 - Present
    • United States
    • Mental Health Care
    • 1 - 100 Employee
    • Founder & CEO
      • Apr 2020 - Sep 2023

      Chicago, Illinois, United States Acquired by atai Life Sciences (2021) Founded a companion digital therapeutics company, developing video game-based neurofeedback-driven solutions for psychedelic treatment.

    • United States
    • Software Development
    • 1 - 100 Employee
    • Vice President
      • Apr 2019 - May 2020

      Greater Chicago Area Lead the creation of XSELL's Bot unit. Responsible for conceptualizing and leading the development of fully-automated assistants combining Robotic Process Automation and Natural Language Processing technologies for enterprise use-cases.

    • United States
    • Hospitals and Health Care
    • Founder & CEO
      • Feb 2017 - Apr 2019

      Greater Chicago Area Acquired by XSELL Technologies Founded a digital health company that integrates chatbot-based virtual assistants into clinical workflows, through hospital EHR (Epic) systems, to automate patient engagement for patients enrolled in long-term care plans.

    • United States
    • Mental Health Care
    • 100 - 200 Employee
    • Product Management Intern
      • Jun 2016 - Aug 2016

      Singapore Ideated and lead the development and implementation of a game-based web application to diagnose early-stage dementia (based on the MMSE test and research conducted at Rush University) and coordinated a patient study on the application at Duke University.

    • Game Developer
      • Jun 2013 - Aug 2013

      Singapore Developed two video games based on the cognitive bias modification psychotherapeutic framework to treat patients with issues related to substance abuse and depression. Developed a third game to diagnose age-related memory impairment.

    • Programmer
      • Jun 2012 - Aug 2012

      Singapore Worked on the development of two applications for the Duke Medical School in Singapore. The first application eliminates the need for patients to go in-person for health check ups. In this application, an automatic text message was triggered from the doctor's phone, which alerted the patient to either stand on a bluetooth-enabled scale or glucometer. This information was then captured and automatically sent back to the patient's provider. The second application was an OTP system for a PCR… Show more Worked on the development of two applications for the Duke Medical School in Singapore. The first application eliminates the need for patients to go in-person for health check ups. In this application, an automatic text message was triggered from the doctor's phone, which alerted the patient to either stand on a bluetooth-enabled scale or glucometer. This information was then captured and automatically sent back to the patient's provider. The second application was an OTP system for a PCR database for DNA testing in Vietnam. Show less

Education

  • Duke University
    2014 - 2017

Community

You need to have a working account to view this content. Click here to join now