Piergiuseppe Lacitignola

Game Design Teacher at Event Horizon School
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Contact Information
us****@****om
(386) 825-5501
Location
Roma, IT
Languages
  • Italiano Conoscenza madrelingua o bilingue
  • Inglese Conoscenza professionale

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Experience

    • Italy
    • Higher Education
    • 1 - 100 Employee
    • Game Design Teacher
      • nov 2016 - - Presente

      www.eventhorizonschool.comTeaching Game Design Theory in a three years course, from pitching to final product.

    • School Coordinator
      • 2019 - - Presente

      Advisory Board member with the task of reorganizing the Game Design programs of the three years course.School Coordinator of Pescara, Jesi and Rome venues with the task of supervising the four courses and the production of their project; liaison with coordinators of the main venue of Event Horizon School.

    • Egypt
    • Human Resources
    • 1 - 100 Employee
    • Game Designer
      • gen 2016 - - Presente

      Freelance Game Designer: gdd, pitches, apps, videogames, consultations, escape rooms.Important jobs:Designing two Escape Rooms in Milan open during fall 2017; the rooms have been designed around a precise theme and the workflow included the creation of documentation, riddles, maps, score and hint system. Freelance Game Designer: gdd, pitches, apps, videogames, consultations, escape rooms.Important jobs:Designing two Escape Rooms in Milan open during fall 2017; the rooms have been designed around a precise theme and the workflow included the creation of documentation, riddles, maps, score and hint system.

    • Animation and Post-production
    • 1 - 100 Employee
    • Photographer
      • gen 2014 - - Presente

      Site: www.instagram.com/piergiuseppe_lacitignola/​I'm working as an autonomous photographer of landscaping, portrait and street photography.Proficient with Lightroom to improve the quality of the final work. Site: www.instagram.com/piergiuseppe_lacitignola/​I'm working as an autonomous photographer of landscaping, portrait and street photography.Proficient with Lightroom to improve the quality of the final work.

    • Italy
    • Information Technology & Services
    • 1 - 100 Employee
    • Game Designer
      • ago 2019 - nov 2019

      Game Designer for an upcoming videogame not yet announced. My job consisted in competitor analysis, draft of the GDD with the main game features, problem solving and decision making. Game Designer for an upcoming videogame not yet announced. My job consisted in competitor analysis, draft of the GDD with the main game features, problem solving and decision making.

    • Game Design Teacher
      • mar 2019 - apr 2019

      Formation of the Gameplay and Interaction Programmer profession at AKT srl. This new figure can be integrated into small and medium videogame developing realities, working in team or at any given task regarding Game Design, 3D Modeling and Programming. Formation of the Gameplay and Interaction Programmer profession at AKT srl. This new figure can be integrated into small and medium videogame developing realities, working in team or at any given task regarding Game Design, 3D Modeling and Programming.

    • Lead Game Designer and Co-Founder
      • nov 2015 - set 2018

      Chroniclers Game Studio is a startup which was founded in 2016. The team worked on Luna City: Codename 39, a graphic adventure based on Mutant Chronicles (pen-and-paper role-playing game).I developed the entire design of the game, part of the story (based on the Mutant Chronicles universe), gdd and pitch; I also supervised the coordination of the other departments and held the communication with Cabinet Entertainment (rights holder of Mutant Chronicles). Chroniclers Game Studio is a startup which was founded in 2016. The team worked on Luna City: Codename 39, a graphic adventure based on Mutant Chronicles (pen-and-paper role-playing game).I developed the entire design of the game, part of the story (based on the Mutant Chronicles universe), gdd and pitch; I also supervised the coordination of the other departments and held the communication with Cabinet Entertainment (rights holder of Mutant Chronicles).

    • Spain
    • Outsourcing and Offshoring Consulting
    • 200 - 300 Employee
    • Tester eSocialBike
      • gen 2014 - mar 2015

      Site: http://www.sitael.com/I worked as a Tester for the app eSocialBike (an app which connects the batteries of electric bikes to a cellular device, iOS or android), providing the creation of Test Plans, the test of the app on both iOS and android devices, and bug report. Site: http://www.sitael.com/I worked as a Tester for the app eSocialBike (an app which connects the batteries of electric bikes to a cellular device, iOS or android), providing the creation of Test Plans, the test of the app on both iOS and android devices, and bug report.

    • Italy
    • Computer Games
    • Tester, Content Developer and Community Manager for Braccialetti Rossi
      • apr 2014 - set 2014

      Site: http://www.dreamslair.com/I worked as a Tester for the app Braccialetti Rossi (iOS - Android), testing the app on various android and iOS devices. I created Test Plans to cover the test of the entire app and provided Data Entry and bug report.I worked as a Community Manager and Content Developer, following the Official Facebook, Twitter and Youtube pages of the App Braccialetti Rossi, sharing new contents and following the community through the serie.

    • Tester for Ashtaria
      • gen 2012 - lug 2014

      As a Tester, I tried new builds, wrote test plans, reported bugs and managed data entry.The position also called for Data Enty when new contentens such as items, enemies or quests were developed.

    • Game Designer for Ashtaria
      • nov 2009 - lug 2014

      As a Game Designer, I worked on the Social game Ashtaria (RPG), writing the gdd and the narrative (story, dialogues, npcs, enemies); I also created the quest system and the Uis and managed the seasonal events.

Education

  • Liceo Classico Galileo Galilei, Monopoli (Ba)
    Diploma di maturità classica, 72/100
    1999 - 2003

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