Phoenix Kahlo
Software Developer Intern at Epic- Claim this Profile
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Bio
Experience
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Epic
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United States
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Software Development
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700 & Above Employee
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Software Developer Intern
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May 2022 - Aug 2022
Designed and developed two-factor authentication-related feature involving communication between many systems, including HTML, Javascript, C#, Swift, and M. Designed and developed two-factor authentication-related feature involving communication between many systems, including HTML, Javascript, C#, Swift, and M.
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Correlation One
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United States
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Professional Training and Coaching
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300 - 400 Employee
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Software Engineer
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Jun 2020 - Aug 2021
Designed and advocated for improvement in development process. Led development of a novel standardized cross-language monorepo-based system for building, versioning, and releasing, to uphold desirable invariants in ergonomic ways. Developed an ergonomic and efficient system for handling large amounts of version-controlled data without slowing down git. Designed and advocated for improvement in development process. Led development of a novel standardized cross-language monorepo-based system for building, versioning, and releasing, to uphold desirable invariants in ergonomic ways. Developed an ergonomic and efficient system for handling large amounts of version-controlled data without slowing down git.
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Correlation One
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United States
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Professional Training and Coaching
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300 - 400 Employee
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Software Engineer
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Aug 2018 - Aug 2019
During summer internship, received offer for permanent full-time position at Correlation One. Continued previous projects. Evangelized Rust language. Designed and led series of in-house Rust training sessions. Introduced support for Rust and Java language into programming-based game. Led development of several backend services in Rust. Used advanced Docker techniques to create a proprietary datalab-like platform. Researched message queue protocols and led integration of RabbitMQ for… Show more During summer internship, received offer for permanent full-time position at Correlation One. Continued previous projects. Evangelized Rust language. Designed and led series of in-house Rust training sessions. Introduced support for Rust and Java language into programming-based game. Led development of several backend services in Rust. Used advanced Docker techniques to create a proprietary datalab-like platform. Researched message queue protocols and led integration of RabbitMQ for intra-backend communication. Developed bespoke async websocket proxying system in Rust. Designed and implemented features in backend services requiring sophisticated interactions with Google Cloud Platform.
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Software Engineer Intern
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Jun 2018 - Aug 2018
Won programming competition as high school senior, subsequently received offer for summer internship at Correlation One. Developed Java/Python/JavaScript programming-based game from beta project to mature product. Led deep refactors and cleanups, introduced reproducible builds. Developed sophisticated testing system to facilitate refactors. Ensured Kubernetes/Docker-based cloud infrastructure could scale in response to event-based shocks in usage, developed stress testing system to do… Show more Won programming competition as high school senior, subsequently received offer for summer internship at Correlation One. Developed Java/Python/JavaScript programming-based game from beta project to mature product. Led deep refactors and cleanups, introduced reproducible builds. Developed sophisticated testing system to facilitate refactors. Ensured Kubernetes/Docker-based cloud infrastructure could scale in response to event-based shocks in usage, developed stress testing system to do so. Co-developed a path-finding algorithm within novel constraints to reduce CPU bottleneck.
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Education
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University of Wisconsin-Madison
Bachelor of Science - BS, Computer Science