Philip Tse
Lead Animator at Capital Games- Claim this Profile
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Topline Score
Bio
Experience
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Capital Games
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United States
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Computer Games
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1 - 100 Employee
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Lead Animator
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Jul 2023 - Present
- Lead Animator on ‘Lord of the Rings: Heroes of Middle Earth’ - Lead Animator on ‘Lord of the Rings: Heroes of Middle Earth’
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Relic Entertainment
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Canada
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Computer Games
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100 - 200 Employee
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Senior Animator
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Nov 2016 - May 2023
- Senior animator on ‘Company of Heroes 3’. Responsibilities include creating and implementing infantry and weapon animations, plus rigging for some weapons, vehicles and buildings. Also provided technical support for animation team. - Senior animator on ‘Age of Empires IV’. Creating and implementing various infantry animations including archers, spearmen, and swordsmen. - Senior animator on ‘Company of Heroes 3’. Responsibilities include creating and implementing infantry and weapon animations, plus rigging for some weapons, vehicles and buildings. Also provided technical support for animation team. - Senior animator on ‘Age of Empires IV’. Creating and implementing various infantry animations including archers, spearmen, and swordsmen.
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United Front Games
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1128 Homer Street, Vancouver, BC
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Lead Animator
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Jan 2008 - Oct 2016
- Lead Creative Animator on ‘Marvel Battlegrounds’ for ‘Disney Infinity 3.0’, designing and creating non-interactive sequences, including intros, power-ups and outros. Published by Disney Interactive. - Lead Animator on ‘Sleeping Dogs’, responsible for managing large internal animation team and co-ordinating with external outsourcing companies. Nominated for ‘Best Animation’ by the Canadian Video Game Awards in 2013. Published by Square Enix. - Lead Creative Animator on ‘Marvel Battlegrounds’ for ‘Disney Infinity 3.0’, designing and creating non-interactive sequences, including intros, power-ups and outros. Published by Disney Interactive. - Lead Animator on ‘Sleeping Dogs’, responsible for managing large internal animation team and co-ordinating with external outsourcing companies. Nominated for ‘Best Animation’ by the Canadian Video Game Awards in 2013. Published by Square Enix.
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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Lead Animator
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Jul 2002 - Dec 2007
- Lead Gameplay Animator on ‘Skate’, creating animations for physics-driven ‘flick-it’ system. - Lead Animator on ‘NHL07’ for a large animation team, responsible for the first ever implementation of the skill stick feature. - Lead Animator for ‘NHL06’, and Animator on ‘NHL 2005’ and ‘NHL2004’ - Lead Gameplay Animator on ‘Skate’, creating animations for physics-driven ‘flick-it’ system. - Lead Animator on ‘NHL07’ for a large animation team, responsible for the first ever implementation of the skill stick feature. - Lead Animator for ‘NHL06’, and Animator on ‘NHL 2005’ and ‘NHL2004’
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Education
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Emily Carr Institute
Graduate, Communication Design