Peter Carlson
Design Director at Endeavor One, Inc.- Claim this Profile
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Topline Score
Bio
Hugh Riley
I have worked with Peter at 3 of his work places, most recently as Art Development Director at Surreal and WBGames but previously at Legend. He is an unfailingly optimistic, clever, innovative and brilliant designer/programmer who is passionately involved in his job and great fun to work alongside. He brings enormous value to a team and will always be a great fit in a cutting edge game studio. I hope to work with him again.
Ryan Spain
Peter brings both the logic of a programmer and the creativity of an artist to the discipline of game design. It was truly a great pleasure to work with him, and anyone looking for a senior-level game designer should give Peter serious consideration. If I were staffing a game studio, Peter would be among the first people I would call. Don't let him get away!
Hugh Riley
I have worked with Peter at 3 of his work places, most recently as Art Development Director at Surreal and WBGames but previously at Legend. He is an unfailingly optimistic, clever, innovative and brilliant designer/programmer who is passionately involved in his job and great fun to work alongside. He brings enormous value to a team and will always be a great fit in a cutting edge game studio. I hope to work with him again.
Ryan Spain
Peter brings both the logic of a programmer and the creativity of an artist to the discipline of game design. It was truly a great pleasure to work with him, and anyone looking for a senior-level game designer should give Peter serious consideration. If I were staffing a game studio, Peter would be among the first people I would call. Don't let him get away!
Hugh Riley
I have worked with Peter at 3 of his work places, most recently as Art Development Director at Surreal and WBGames but previously at Legend. He is an unfailingly optimistic, clever, innovative and brilliant designer/programmer who is passionately involved in his job and great fun to work alongside. He brings enormous value to a team and will always be a great fit in a cutting edge game studio. I hope to work with him again.
Ryan Spain
Peter brings both the logic of a programmer and the creativity of an artist to the discipline of game design. It was truly a great pleasure to work with him, and anyone looking for a senior-level game designer should give Peter serious consideration. If I were staffing a game studio, Peter would be among the first people I would call. Don't let him get away!
Hugh Riley
I have worked with Peter at 3 of his work places, most recently as Art Development Director at Surreal and WBGames but previously at Legend. He is an unfailingly optimistic, clever, innovative and brilliant designer/programmer who is passionately involved in his job and great fun to work alongside. He brings enormous value to a team and will always be a great fit in a cutting edge game studio. I hope to work with him again.
Ryan Spain
Peter brings both the logic of a programmer and the creativity of an artist to the discipline of game design. It was truly a great pleasure to work with him, and anyone looking for a senior-level game designer should give Peter serious consideration. If I were staffing a game studio, Peter would be among the first people I would call. Don't let him get away!
Experience
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Endeavor One, Inc.
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United States
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Entertainment Providers
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1 - 100 Employee
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Design Director
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Jul 2017 - Present
I'm the Design Director at the best place you could ever work. Some of what we've done is publicly available- check out Halo: Recruit on Windows Mixed Reality, and we'll have a lot more to talk about soon! I'm the Design Director at the best place you could ever work. Some of what we've done is publicly available- check out Halo: Recruit on Windows Mixed Reality, and we'll have a lot more to talk about soon!
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Virtual Vengeance, LLC.
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Redmond, WA
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Founder
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Oct 2016 - Present
- DMT: Dynamic Music Tesseract / Steam VR - Robot City Stadium / SteamVR - V-Aria VR Music Visualizer / Gear-VR and Cardboard for Android and iOS. - DMT: Dynamic Music Tesseract / Steam VR - Robot City Stadium / SteamVR - V-Aria VR Music Visualizer / Gear-VR and Cardboard for Android and iOS.
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Microsoft
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United States
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Software Development
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700 & Above Employee
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Design Director
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Jun 2014 - Oct 2016
Leading Design on bleeding-edge HoloLens Mixed Reality. It was really hard to keep this all a secret before we launched!
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Game Designer
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Feb 2012 - Jun 2014
Making incredible experiences for Kinect that really shouldn't be possible. One of our fitness projects can read your heartrate through micro-fluctuations in your skin.
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Warner Bros. Entertainment
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United States
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Entertainment Providers
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700 & Above Employee
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Senior Systems Designer
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Jul 2009 - Feb 2012
Mostly design and implementation of AI systems in the LithTech and Unreal engines. Mostly design and implementation of AI systems in the LithTech and Unreal engines.
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Surreal Software
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United States
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Computer Games
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1 - 100 Employee
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Senior Systems Designer
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Dec 2004 - Jul 2009
World simulation, enemies, level design in Unreal engine and proprietary tools. World simulation, enemies, level design in Unreal engine and proprietary tools.
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Programmer
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Mar 2004 - Dec 2004
Stealth AI and gameplay in Unreal Engine Stealth AI and gameplay in Unreal Engine
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Programmer
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Jul 2002 - Jan 2004
As a programmer, made the vehicles in Unreal II : XMP As a level designer, Terminator3: ROTM As a programmer, made the vehicles in Unreal II : XMP As a level designer, Terminator3: ROTM
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Sun Microsystems
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United States
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IT Services and IT Consulting
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700 & Above Employee
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Senior Member Technical Staff
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Jan 2000 - Jul 2002
Sun One Studio Sun One Studio
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Software QA Engineer
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Jan 1997 - Jan 2000
Test design, execution, and automation Test design, execution, and automation
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