Petar Tasev

Software Engineer at Forgotten Empires
  • Claim this Profile
Contact Information
Location
San Diego, California, United States, US
Languages
  • English -
  • Macedonian -

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Software Engineer
      • Apr 2022 - Present
    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software Engineer
      • Mar 2020 - Present

      Working on DNA sequencing platforms. Working on DNA sequencing platforms.

    • Game Developer
      • Apr 2020 - Jun 2020

      Worked on rendering in a patch for the Age of Mythology: Extended Edition game. Worked on rendering in a patch for the Age of Mythology: Extended Edition game.

    • United States
    • Spectator Sports
    • 100 - 200 Employee
    • Software Engineer
      • Oct 2016 - Mar 2020

      ● Implemented camera calibration algorithms to prepare cameras for stereoscopic computer vision. ● Developed golf club tracking algorithms to provide data analytics to players about their swing. ● Created C# .NET Standard libraries to communicate with our products through TCP/IP, MTP/WPD, BLE. ● Wrote WPF/MVVM apps to aid production team in testing PCBs, and calibrating products before manufacturing and shipping to customers. ● Developed firmware for golf launch monitors and testing equipment for TI’s ARM Cortex M4, and MSP430 microcontrollers. ● Programmed system involving motors and an industrial robot to simulate precise golf shots for testing of the product’s golf ball launch data analysis algorithms. Show less

    • United States
    • Defense and Space Manufacturing
    • 200 - 300 Employee
    • Software Engineer
      • Sep 2015 - Apr 2016

      ● Created a single sideband modulator on a fixed-point TI DSP microprocessor using BIOS RTOS in C. ○ Used MATLAB to aid in simulation and testing of the modulator, and in design of FIR filter. ○ Implemented modulator with Weaver’s Method using DMA, ADC, ping-pong buffers, and filter. ○ Wrote fixed-point filter, and trigonometric functions based on a look-up tables. ● Ported Windows C++ cmake project, and compiled open source third-party libraries to run on Ubuntu OS. ● Wrote a C# application to display the differences between two XML files. Show less

    • Tools Developer
      • Mar 2015 - Aug 2015

      ● Wrote tools to help artists create content for Age of Mythology: Tale of the Dragon game. ● Reverse-engineered a legacy binary format containing 3D model data. ● Created a plugin for Autodesk 3ds Max to import, and export 3D models, and animations to a custom binary file format with C# and MAXScript. ● Made C# application to convert particle effects files between binary and XML. ● Wrote tools to help artists create content for Age of Mythology: Tale of the Dragon game. ● Reverse-engineered a legacy binary format containing 3D model data. ● Created a plugin for Autodesk 3ds Max to import, and export 3D models, and animations to a custom binary file format with C# and MAXScript. ● Made C# application to convert particle effects files between binary and XML.

    • United States
    • Research Services
    • 1 - 100 Employee
    • Embedded Software Engineer
      • Apr 2014 - Aug 2015

      ● Participated on team that won 1st place in the 2015 AUVSI International RoboSub (unmanned underwater vehicle) Competition. ● Programmed ARM Cortex M4 and PIC24F chips in C to interface with sensors and motors with ADC and PWM. ● Implemented data communication through a custom protocol using UART, state machine, and interrupts. ● Wrote motor control library to manage motors, and smoothly ramp them to a target speed. ● Documented code with Doxygen to make it easier for team to understand, and maintain the code Show less

    • India
    • 1 - 100 Employee
    • Software Engineer Intern
      • May 2014 - Aug 2014

      ● Tested operation of a transceiver on an ARM Cortex M4F microprocessor with freeRTOS, and low-level drivers. ● Tested operation of a transceiver on an ARM Cortex M4F microprocessor with freeRTOS, and low-level drivers.

Education

  • San Diego State University-California State University
    Bachelor of Science (BS), Computer Engineering
    2011 - 2015
  • Mt Carmel High School
    2007 - 2011

Community

You need to have a working account to view this content. Click here to join now