Paweł Mrocheń

Co-owner | Member of Supervisory Board | Technical Director at NANO GAMES
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
PL
Languages
  • Polish Native or bilingual proficiency
  • English Professional working proficiency
  • German Elementary proficiency

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • Poland
    • Computer Games
    • 1 - 100 Employee
    • Co-owner | Member of Supervisory Board | Technical Director
      • Jan 2016 - Present

      2018:• ZAMB! Redux (Xbox One)2019:• ZAMB! Endless Extermination

    • Co-owner | CTO
      • Oct 2014 - Dec 2015

      2015:• Cityconomy: Service for Your City

    • Co-owner | Technical Director
      • Jul 2009 - Sep 2014

      2012:• Reef Shot2014:• ZAMB! Biomutant Exterminaton

  • Technologic
    • Warsaw, Masovian District, Poland
    • Owner
      • Oct 2008 - Jun 2009

    • Poland
    • Computer Games
    • 100 - 200 Employee
    • Co-owner | Technical Director
      • Nov 2005 - Sep 2008

      2006:• Wings of Honour: Battles of the Red Baron• Combat Wings: Battle of Britain• World War II: Pacific Heroes 2• Terrorist Takedown: War in Colombia• Terrorist Takedown: Covert Operations2007:• The Hell in Vietnam• Battlestrike: Force of Resistance / Mortyr 3• Code of Honor: The French Foreign Legion• Sniper: Art of Victory• Terrorist Takedown 2: US Navy SEALs2008:• Code of Honor 2: Conspiracy Island• SAS: Secure Tomorrow• Operation Thunderstorm• The Royal Marines Commando

    • Co-owner | Lead Engine Programmer
      • Nov 2002 - Oct 2005

      2003:• Smash Up Derby / Demolition Champions (AI)• Wings of Honour (game engine, shaders)• The Chickenator (game engine)2004:• World War II: Pacific Heroes (game engine, shaders)• Project Freedom / Space Interceptor (game engine, gameplay, shaders)• Terrorist Takedown (game engine, shaders)• Nina: Trilogy (UI)2005:• Battlestrike: The Road to Berlin (game engine, shaders)• Battlestrike: The Siege (game engine, shaders)• Terrorist Takedown: Payback (game engine, shaders)• Jet Storm: Modern Dogfights / Jetfighter 2015 (game engine, shaders)• Combat Wings (game engine, shaders)

  • Lemon Interactive
    • Warsaw, Masovian District, Poland
    • Senior Programmer
      • Sep 2002 - Oct 2002

      2002: • Nina: Agent Chronicles (UI) 2002: • Nina: Agent Chronicles (UI)

  • We Open Eyes
    • Warsaw, Masovian District, Poland
    • Co-owner | Lead Programmer
      • Aug 1999 - Jul 2002

      2002: • Starmageddon / Project Earth (game engine, subsystems and gameplay) 2002: • Starmageddon / Project Earth (game engine, subsystems and gameplay)

Education

  • Wroclaw University of Science and Technology
    Computer Science, Electronics and Telecommunication
    1997 - 2000

Community

You need to have a working account to view this content. Click here to join now