Patryk Żurawski
3D Artist at Mageeks- Claim this Profile
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Topline Score
Bio
Experience
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Mageeks
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Poland
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Computer Games
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1 - 100 Employee
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3D Artist
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Jun 2021 - Present
Creating models (vehicles, buildings, prosps, etc.) and elements of the environment based on reference photos or plans for the Unity engine for mobile games (Android / iOS) Implementing models, creating materials in URP for the Unity engine Creating animation and vfx (Unity particle system) for game. General support for programmers, 3d modelers and level designers in creating models and internal systems Creating models (vehicles, buildings, prosps, etc.) and elements of the environment based on reference photos or plans for the Unity engine for mobile games (Android / iOS) Implementing models, creating materials in URP for the Unity engine Creating animation and vfx (Unity particle system) for game. General support for programmers, 3d modelers and level designers in creating models and internal systems
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3D Artist
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Oct 2017 - Jun 2018
Creating low/high poly variants of own meshes or based on premade assets Correction and optimization of premade models topologies Preparation of correct UV maps for models Creating Textures (Texture Baking/PBR) Wrapping for webgl purposes using the babylonJS library. I worked on a new technology for creating visualizations under VR. From the basics of creating models from references and architecture through UV texture maps and optimizations I created realistic web visualizations under VR / AR. Show less
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CG FOLKS
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Warszawa, woj. mazowieckie, Polska
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3d Visualization Artist
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Feb 2017 - Sep 2017
Creating a high quality interior & exterior visualization. From the basics of modeling to the final post-production creation of 3d visualization for the customer's needs. Creating a high quality interior & exterior visualization. From the basics of modeling to the final post-production creation of 3d visualization for the customer's needs.
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CG FOLKS
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Warszawa, woj. mazowieckie, Polska
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3D Artist
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Dec 2014 - Dec 2016
Creating models & logos for advertising purposes. Low/mid/high poly models and textures. Logos render. Creating models, logos in 3d based on customer references. Creating models & logos for advertising purposes. Low/mid/high poly models and textures. Logos render. Creating models, logos in 3d based on customer references.
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My3dtwin
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Warszawa, woj. mazowieckie, Polska
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3D Artist
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May 2014 - Sep 2014
Zbrush Modeler & Texture Cleaning for 3D figures After receiving the scan, I cleaned the distortions and textures. Sometimes it was necessary to create objects, parts of the body. Zbrush Modeler & Texture Cleaning for 3D figures After receiving the scan, I cleaned the distortions and textures. Sometimes it was necessary to create objects, parts of the body.
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