Patrick Giang

Level Designer (Mid-Level) at Digital Lode
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Melbourne Area, AU

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Experience

    • Australia
    • Computer Games
    • 1 - 100 Employee
    • Level Designer (Mid-Level)
      • Dec 2020 - Present

    • 3d Artist
      • Jan 2019 - Dec 2020

      Worked on Espire 1: VR operative, one of the top selling titles on Oculus Quest.- Specialised in optimizing UE4 levels, 3d assets and textures for VR mobile (Quest),PSVR and PC.- Created art assets for environments with Maya and Photoshop.- Level design for small side missions.

    • Australia
    • Design Services
    • 1 - 100 Employee
    • 3D Artist
      • Jan 2017 - Jan 2019

      - Model, texture and lighting for 3D assets in real-time rendering using game-engine technology, allowing an immersive experience for users to tour real estate and commercial buildings. - Working with VR, desktop, tablets, mobile technologies.- Created marketing/corporate videos for the NSW Government. - Model, texture and lighting for 3D assets in real-time rendering using game-engine technology, allowing an immersive experience for users to tour real estate and commercial buildings. - Working with VR, desktop, tablets, mobile technologies.- Created marketing/corporate videos for the NSW Government.

    • Australia
    • Software Development
    • 1 - 100 Employee
    • 3D Environment Artist (Contract)
      • Sep 2018 - Oct 2018

    • Australia
    • Broadcast Media Production and Distribution
    • 1 - 100 Employee
    • Sound editor - Video editor - Production
      • Sep 2016 - Jan 2017

      - Boom mic operator on set for television/sketch segments.- Video edited six comedy sketches.- Post-production on sound (including foley recordings). - Boom mic operator on set for television/sketch segments.- Video edited six comedy sketches.- Post-production on sound (including foley recordings).

    • Australia
    • Retail
    • 700 & Above Employee
    • Retail Assistant
      • Jun 2007 - Aug 2016

Education

  • Deakin University
    Bachelor’s Degree, Information Technology (Game development and design)
    2011 - 2015
  • Melbourne Polytechnic
    Certificate III & IV, Interactive media
    2010 - 2011

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