Paolo Zaupa

Rigging and pipeline TD Lead at NOT JUST MUSIC srl
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Location
Italy, IT
Languages
  • Italian Native or bilingual proficiency
  • English Professional working proficiency
  • French Professional working proficiency

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Experience

    • Italy
    • Media Production
    • 1 - 100 Employee
    • Rigging and pipeline TD Lead
      • Oct 2019 - Present

      AutomationCloth and Hair Simulation AutomationCloth and Hair Simulation

    • Costa Rica
    • Machinery Manufacturing
    • 1 - 100 Employee
    • Rigging TD
      • Apr 2018 - Oct 2019

    • United Kingdom
    • Entertainment Providers
    • 1 - 100 Employee
    • 3D Generalist
      • Aug 2017 - Mar 2018

      Outlander 4:-lead Character Artist (modelling, texturing, rigging)-Animator (digital doubles characters)-Lighting artistStan and Ollie:-Lighting artist-Animator (vehicles)-Modeller -Matchmoving Guernsey:-Lighting artist-Animator (vehicles)-Modeller-MatchmovingOutlander 3:-Environment artistNasty Women:-Previs artistThe Snowman-Animator -Rigging TD Outlander 4:-lead Character Artist (modelling, texturing, rigging)-Animator (digital doubles characters)-Lighting artistStan and Ollie:-Lighting artist-Animator (vehicles)-Modeller -Matchmoving Guernsey:-Lighting artist-Animator (vehicles)-Modeller-MatchmovingOutlander 3:-Environment artistNasty Women:-Previs artistThe Snowman-Animator -Rigging TD

    • Tanzania
    • Advertising Services
    • 1 - 100 Employee
    • 3D Generalist & Nuke Compositor
      • Aug 2016 - Jan 2017

      https://infinite360.co.uk https://infinite360.co.uk

    • Freelance Digital Artist
      • May 2014 - Jul 2016

      From 2014 till now I've worked as a freelance with my little factory called Coloured Fruitfly (aka Consistent Result) projecting and producing 2D and 3D animations and promotional videos managing both the creative and the practical execution for my clients. From 2014 till now I've worked as a freelance with my little factory called Coloured Fruitfly (aka Consistent Result) projecting and producing 2D and 3D animations and promotional videos managing both the creative and the practical execution for my clients.

    • Teacher in Advanced 3D & Animation Studies
      • Sep 2014 - Jun 2016

      I worked as a Teacher in Advanced 3D and Animation Studies at the ITS Institution in Turin.teaching Maya (Autodesk) software both for the Basic (introduction to 3D environment and tools), the Advanced (modelling, rigging, texturing, lighting, rendering) and for the Animation module (3D keyframe animation and nonlinear animation, motion capture data retargeting, dynamic simulations).I was in charge of following the learning process of the students, projecting and preparing the lessons, projecting and evaluating the final exam.http://www.its-ictpiemonte.it/index_en.html

    • United Kingdom
    • Financial Services
    • 3D VFX VIDEO STAND DESIGN
      • Sep 2011 - Apr 2014

      From 2011 to 2014 I worked as Technical and Artistic Supervisor for media agency TakeOff, where I was in charge of managing a vast range of digital content: 3D rendering of technological products, fairs booth design, business and institutional promotional videos, TV and Web commercials.In particular, I managed activities of interior designing, 3D Computer Graphics (modeling, rig, animation, texturing, lighting, rendering, compositing, special effects). Video pre-production, production, and post-production (Storyboards conception, Video shooting, Video editing, Color correction, Motion graphics).www.takeoffstrategies.com

    • Educational Tutor
      • Sep 2010 - Feb 2011

      For six month I worked as a Tutor managing teaching support activities in modeling and rendering modules classrooms for the "Techniques of Representation" course.In particular, I was in charge of following the creative process of the students, teaching Maya (Autodesk) software, evaluating final exam with the teacher. www.polimi.it For six month I worked as a Tutor managing teaching support activities in modeling and rendering modules classrooms for the "Techniques of Representation" course.In particular, I was in charge of following the creative process of the students, teaching Maya (Autodesk) software, evaluating final exam with the teacher. www.polimi.it

    • 3D Environment Artist
      • Jan 2010 - Jul 2010

      In Animoka my role was Polygonal Modeler, Texture Artist and 3D Environment Artist.I was in charge of creating environments for 3D scenes (landscapes and matte painting) and modeling and texturing Ikea items for the “Ikea Model Design” project.Software used: Maya, 3DSmax, StitcherUnlimited(2009), Photoshop, Photomodeler.www.animoka.com In Animoka my role was Polygonal Modeler, Texture Artist and 3D Environment Artist.I was in charge of creating environments for 3D scenes (landscapes and matte painting) and modeling and texturing Ikea items for the “Ikea Model Design” project.Software used: Maya, 3DSmax, StitcherUnlimited(2009), Photoshop, Photomodeler.www.animoka.com

    • Italy
    • Media Production
    • Assistant Director
      • Apr 2005 - Jul 2008

      At Esperimentocinema, an independent digital production studio, now based in Rome, I had the opportunity to gain experience in filming with the professional digital cameras and on set production activities, and I was involved in cutting-edge experimental productions using some of the first RED-Cams in the Italian filming industry.In particular, I worked as Assistant Director and as Assistant Editor to short films, commercials, music videos and video conferences. I also did the Sound and lights assistant, and the Video Operator.www.esperimentocinema.com

Education

  • Virtual Reality & Multi Media Park
    Master’s Degree, Computer Graphics and Animation
    2008 - 2009
  • Università degli Studi di Padova
    Master’s Degree, Mass Communication/Media Studies
    2001 - 2006
  • Liceo Classico
    High School, Ancient/Classical Greek Language and Literature
    -

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