Oscar Göthberg

Lead Level Designer at MachineGames
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Uppsala Metropolitan Area, SE

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Bio

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Experience

    • Sweden
    • Computer Games
    • 100 - 200 Employee
    • Lead Level Designer
      • Feb 2022 - Present

    • Level Designer @ Machinegames
      • Oct 2018 - Present

    • Wolfenstein 2: The New Colossus
      • 2017 - Present

    • Gameplay Scripter
      • Apr 2015 - Present

    • Doom
      • 2015 - 2016

    • Wolfenstein: The Old Blood
      • Nov 2014 - May 2015

    • Gameplay Scripter Intern
      • Nov 2014 - Mar 2015

    • SOLUS
      • Sep 2014 - Nov 2014

      I wrote parts of the story for the game SOLUS. My responsibilities include story creation, story pacing, implementation, and level design/scripting. I work in Unreal Engine 4. I wrote parts of the story for the game SOLUS. My responsibilities include story creation, story pacing, implementation, and level design/scripting. I work in Unreal Engine 4.

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Unmechanical: Extended Edition for PS3, PS4, PS Vita and XBOX ONE
      • Jan 2014 - Jun 2014

      Worked on the extra content for the extended edition of Unmechanical for the PSN release of the game. Contributions: -Lead Designer Role -Level Design -Level Scripting -Narrative Design and Implementation Worked on the extra content for the extended edition of Unmechanical for the PSN release of the game. Contributions: -Lead Designer Role -Level Design -Level Scripting -Narrative Design and Implementation

Education

  • CG Masters Academy
    Level Design for Games, Game Development
    2019 - 2019
  • Futuregames
    Game Designer
    2013 - 2015
  • Uppsala universitet
    English A and B
    2012 - 2013

Community

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