Omar Rodríguez Pérez
Generalist Programmer at GameCoder Studios- Claim this Profile
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Bio
Experience
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GameCoder Studios
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Mexico
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Computer Games
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1 - 100 Employee
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Generalist Programmer
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Sep 2021 - Present
Worked primarily on porting games from one platform to another, fixing bugs and finding performance improvements and implement them. Worked primarily on porting games from one platform to another, fixing bugs and finding performance improvements and implement them.
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Autónomo
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Ciudad de México, México
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Unity Developer
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Jan 2021 - Oct 2021
App and games development using Unity 3D. App and games development using Unity 3D.
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Wasd Studio
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Mexico
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Computer Games
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1 - 100 Employee
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Unity 3d Developer
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Mar 2018 - Oct 2020
Gameplay programmer, player synchronization in multiplayer games with Photon, consuming REST web services to show info to the user, creating custom inspectors and windows using Odin to improve workflow. Gameplay programmer, player synchronization in multiplayer games with Photon, consuming REST web services to show info to the user, creating custom inspectors and windows using Odin to improve workflow.
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Slow Cheetah
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Ciudad de México y alrededores, México
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Unity Developer
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May 2017 - Apr 2019
Gameplay programmer, creating custom windows and inspectors using Odin to optimize workflow, making Android & iOS builds, creating versions for Android Beta and iOS Testflight, uploading apps to Playstore and Appstore, git repos manager. Gameplay programmer, creating custom windows and inspectors using Odin to optimize workflow, making Android & iOS builds, creating versions for Android Beta and iOS Testflight, uploading apps to Playstore and Appstore, git repos manager.
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Freelance
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Ciudad de México y alrededores, México
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Unity Developer
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Nov 2017 - Jan 2018
Unity developer for "Explore Teotihuacán" AR app for iOS and Android, created UI's, used Facebook sdk so the user could share photos within the app, made controls using the gyro to see 360 photos, video playback and media controls, multi language support, created a window within the editor to easily change languages & other configurations for each build. Unity developer for "Explore Teotihuacán" AR app for iOS and Android, created UI's, used Facebook sdk so the user could share photos within the app, made controls using the gyro to see 360 photos, video playback and media controls, multi language support, created a window within the editor to easily change languages & other configurations for each build.
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Sferea | Mobile Apps Development
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Mexico
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IT System Custom Software Development
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1 - 100 Employee
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Desarrollador de aplicaciones para móviles
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Jul 2016 - Dec 2016
Android developer and game play programmer using proprietary engine Master Kiwi, extending the engine's functionality with it's native C++ code. Android developer and game play programmer using proprietary engine Master Kiwi, extending the engine's functionality with it's native C++ code.
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Education
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Universidad Nacional Autónoma de México
Ingeniería, Ingeniería en Computación