Oliver Ryan
Art Director at Clockwork Labs- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
0
/5.0 / Based on 0 ratingsFilter reviews by:
Experience
-
Clockwork Labs
-
United States
-
Computer Games
-
1 - 100 Employee
-
Art Director
-
Jul 2022 - Present
-
-
-
Self-employed
-
Real Estate
-
1 - 100 Employee
-
Freelance Visual Development Artist
-
Jan 2014 - Present
Clients include Netflix, Passion Animation Studios, Gruyere AOP, Go-N Productions. Clients include Netflix, Passion Animation Studios, Gruyere AOP, Go-N Productions.
-
-
-
The SPA Studios (Sergio Pablos Animation)
-
Spain
-
Movies, Videos, and Sound
-
1 - 100 Employee
-
Visual Development Artist
-
Jun 2021 - Oct 2022
-
-
-
Fortiche Production
-
France
-
Media Production
-
300 - 400 Employee
-
Background Artist
-
Jul 2019 - Jun 2021
Matte Painter on League of Legends Arcane series. Working closely with art director and camera mapping team to deliver high quality background art for the show. Matte Painter on League of Legends Arcane series. Working closely with art director and camera mapping team to deliver high quality background art for the show.
-
-
-
-
Senior Artist
-
Jul 2015 - Jul 2019
2d Artist working on Ori and the Blind Forest: Definitive Edition and Ori and the Will of the Wisps - Working on all aspects of the artistic pipline including concept art, asset creation, setdressing and marketing art. - Working with a small art team to improve the visual style between games. - Working closely with designers to help realise their vision. - Working closely with tech team to help develop artistic tools. - Leading small teams towards various milestones. 2d Artist working on Ori and the Blind Forest: Definitive Edition and Ori and the Will of the Wisps - Working on all aspects of the artistic pipline including concept art, asset creation, setdressing and marketing art. - Working with a small art team to improve the visual style between games. - Working closely with designers to help realise their vision. - Working closely with tech team to help develop artistic tools. - Leading small teams towards various milestones.
-
-
Education
-
University of Brighton
Fine Art: Painting