Brian Oley

Software Lead at Empath Labs
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Contact Information
us****@****om
(386) 825-5501
Location
Richmond, Vermont, United States, US
Languages
  • English Native or bilingual proficiency
  • Esperanto Elementary proficiency
  • Spanish Elementary proficiency

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5.0

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Steve Preston

Brian did excellent work and knows his computer technology well. His performance in problem solving was at all times exceptional and efficient. Our work has not always been consistent although I would have Brian return to our company if it were practical. He would be a great asset to any company within his field of endeavor.

Chuck Braxton

Working with Brian was an affirmation of the positive attitudes, capabilities and knowledge of members of his generation. He was patient to take in the input of others and turn it into a workable solution. Brian was a valuable contributor to our team. Chuck Braxton

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Experience

    • United States
    • Health and Human Services
    • 1 - 100 Employee
    • Software Lead
      • Apr 2023 - Present

      Empath Labs combines a unique empathy-driven design methodology with the latest capabilities of robotics, data capture, and game design to help organizations craft more effective, empathetic, and human(e) patient experiences. Empath Labs combines a unique empathy-driven design methodology with the latest capabilities of robotics, data capture, and game design to help organizations craft more effective, empathetic, and human(e) patient experiences.

    • United States
    • Consumer Electronics
    • 1 - 100 Employee
    • Software Lead
      • Mar 2014 - Apr 2023

      Working with a great team to create educational and comforting toys for children with chronic illnesses. At Sproutel we employ an empathy-driven design process to scope, develop, and launch products that help children build a foundation for healthy lives. We leverage the power of play, the way that children actually learn, to impart meaningful education that is downright fun. Working with a vast network of doctors, scientists, nurses, and technologists, we bring cutting edge research and best practices to products that kids adore. Our first product is Jerry the Bear, a robotic teddy bear for children with type 1 diabetes that teaches them how to master their medical procedures - from counting carbs to monitoring their blood glucose levels! Mashable listed Sproutel as one of "5 Startups to Use Tech To Do Good" in 2012. Sproutel received "People's Choice Award" at Health 2.0 SF in 2012. Along with Mashable, Sproutel was featured in GOOD, Chicago Tribune, Huffington Post, MIT Technology Review, Inc, NPR, USA Today, and many others. Show less

    • United States
    • Technology, Information and Internet
    • Senior Software Developer
      • Aug 2012 - Mar 2014

      Developed native mobile applications (iOS and Android) which interface wirelessly with wearable technology. Also, independently developed a Node.js web API to be consumed by said applications. Developed native mobile applications (iOS and Android) which interface wirelessly with wearable technology. Also, independently developed a Node.js web API to be consumed by said applications.

    • United States
    • Software Development
    • 1 - 100 Employee
    • Mobile Frontend Developer
      • Mar 2012 - Mar 2014

      Designing and engineering a product built on open web technologies for mobile in a heavily FDA regulated medical field. The project is built on Backbone and JQuery Mobile with Object-Oriented JavaScript and Behavior Driven unit tests with Agile methodologies. Designing and engineering a product built on open web technologies for mobile in a heavily FDA regulated medical field. The project is built on Backbone and JQuery Mobile with Object-Oriented JavaScript and Behavior Driven unit tests with Agile methodologies.

  • Metaversal Studios
    • Greater Boston Area
    • Mobile Applications Developer
      • Jan 2010 - Mar 2012

      Developed mobile applications for the iPhone and Android platforms. Worked primarily on games and entertainment applications in Objective-C with the cocos2d framework and Unity3D. I did a little bit of everything, from user interface, gameplay, to back end usage tracking systems. Developed mobile applications for the iPhone and Android platforms. Worked primarily on games and entertainment applications in Objective-C with the cocos2d framework and Unity3D. I did a little bit of everything, from user interface, gameplay, to back end usage tracking systems.

    • France
    • Software Development
    • 700 & Above Employee
    • Software Developer (Co-op)
      • Jan 2009 - Sep 2009

      Worked heavily in R&D, investigating more responsive and scalable solutions for their web application. Implemented solutions in Sencha Ext JS, Ext GWT, Dojo, Adobe Flex, and Microsoft Silverlight. Worked heavily in R&D, investigating more responsive and scalable solutions for their web application. Implemented solutions in Sencha Ext JS, Ext GWT, Dojo, Adobe Flex, and Microsoft Silverlight.

    • Web Developer and Designer
      • Jan 2004 - Sep 2008

      During high school and into college I designed, developed, and maintained the front facing website for Roche Realty Group, Inc as well as a system for tracking open houses. During high school and into college I designed, developed, and maintained the front facing website for Roche Realty Group, Inc as well as a system for tracking open houses.

Education

  • Northeastern University
    Bachelors of Science, Computer Science, Dual Major With Interactive Media
    2006 - 2011

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