Ognyan Tsonkov
Senior Technical Artist at Sledgehammer Games- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Experience
-
Sledgehammer Games
-
United States
-
Computer Games
-
400 - 500 Employee
-
Senior Technical Artist
-
Jun 2022 - Present
-
-
-
Ubisoft Sofia
-
Bulgaria
-
Computer Games
-
100 - 200 Employee
-
-
Apr 2022 - Jun 2022
-
-
-
Nov 2019 - Apr 2022
-
-
-
Oct 2018 - Nov 2019
-
-
-
Nov 2017 - Oct 2018
My responsibilities as a Junior Technical Artist:-Assisting the artists in asset creation / validation-Modeling, remodeling and polishing of the in-game object bank-Optimizing the game asset LODs to lower the scene poly-count while retaining visual quality-Training new colleagues to understand the game engine restrictions, tools and working pipeline-Working closely with and helping the gameplay programming team to debug metric based navigation issues
-
-
-
Sep 2016 - Nov 2017
My responsibilities as a Junior Development tester were:-Technical/Design/Graphics testing of the various game assets-Generating and testing the Navigation Mesh / Gameplay Surface Type-Reporting issues related to the objects and player navigation -Validation testing of Code/Data updates to the game worlds -Working closely with the Art teams for ease of debugging-Jira workflow handling (Facilitating the Art team's work in Jira)
-
-
Education
-
New Bulgarian University
Bachelor's degree, Graphic Design -
31 School of economics and foreign languages
High School Diploma, Business, Management, Marketing, and Related Support Services -
Avobell School of English
Certificate of Advanced English (C1 Advanced), English Language