Nuno Santos

Technical Designer / Generalist Programmer at Golden Bug Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Portugal, PT
Languages
  • Portuguese Native or bilingual proficiency
  • English Native or bilingual proficiency
  • German Professional working proficiency

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Bio

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Experience

    • Portugal
    • Computer Games
    • 1 - 100 Employee
    • Technical Designer / Generalist Programmer
      • Oct 2021 - Present

      ➤Designed, programmed and implemented player movements, abilities and highly flexible multi-layered talent system. ➤Designed, programmed and implemented AI creation tool with which I created dozens of distinct enemy AI's and a few bosses. ➤Designed, programmed and implemented other features/tools related to: Inventory; Quests; Map; UI; Traps and Interactables; Cutscenes; Audio. ➤Created documentation (game design and technical) for all the features referred above. ➤Designed, programmed and implemented player movements, abilities and highly flexible multi-layered talent system. ➤Designed, programmed and implemented AI creation tool with which I created dozens of distinct enemy AI's and a few bosses. ➤Designed, programmed and implemented other features/tools related to: Inventory; Quests; Map; UI; Traps and Interactables; Cutscenes; Audio. ➤Created documentation (game design and technical) for all the features referred above.

    • Estonia
    • Computer Games
    • 1 - 100 Employee
    • Technical Designer / Generalist Programmer
      • Dec 2020 - Oct 2021

      ➤ Bridged the gap between the programmer and designer, providing support for both - even got the chance to include some of my designs in the final game.➤ Solved bottlenecks and improved game performance - was responsible for fixing the majority of game bugs and get the game ready for launch.➤ By the time of the launch, had the role of lead programmer and got the game ready for Epic Games Store and Microsoft Store.

    • Port Programmer
      • Jun 2020 - Nov 2020

      ➤Designed and engineered a multi-game application to publish a collection of short games for the Nintendo Switch.➤Design, programmed and implemented the first version of a dynamic 3D menu to choose between the different games to play.➤Ported one of the games from said application to the Nintendo Switch.

    • Portugal
    • 1 - 100 Employee
    • English/German Teacher
      • Apr 2019 - Jun 2020

      ➤English Teacher/Tutor. ➤German Teacher/Tutor. ➤English Teacher/Tutor. ➤German Teacher/Tutor.

Education

  • Master D
    Unity 3D Video Game Programming Course, Computer Games and Programming Skills
    2019 - 2020
  • Faculdade de Letras da Universidade de Coimbra
    Master's degree, Teaching of English and German as foreign languages
    2016 - 2018
  • Faculdade de Letras da Universidade de Coimbra
    Bachelor's degree, Modern Languages - English and German
    2012 - 2016
  • Escola Secundária Avelar Brotero
    High School Diploma, Information Technology
    2009 - 2011

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