Norbert Varga

Sr. Lighting Artist at Turtle Rock Studios
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Contact Information
us****@****om
(386) 825-5501
Location
United States, US
Languages
  • Hungarian Native or bilingual proficiency
  • English Native or bilingual proficiency

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Bio

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Jacqueline Quon

I have had the greatest pleasure working with Norbert for two previous companies in which I really knew I was meeting an amazingly talented artist. Norbert's performance always exceeded my expectations and I was always impressed with his outcome during any project. He has a wide spectrum of knowledge in 3D/Character/CG in which he fully utilizes to continue to inspire and challenge himself continuously. Norbert's leadership skills and great communication has always made him easy to work with. I will always be impressed by Norbert's professionalism, drive and willingness to learn and his stellar work ethic!

Nadjib Assani

Nobert is a talented artist with a expansive range of skill as a cg generalist. As a supervisor, he was a great problem solver and kept his cool under pressure to deliver truly remarkable work to numerous clients. He has a great attitude and makes a wonderful addition to any team.

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Experience

    • United States
    • Computer Games
    • 100 - 200 Employee
    • Sr. Lighting Artist
      • Oct 2021 - Present

    • Hungary
    • Entertainment Providers
    • 1 - 100 Employee
    • Sr. Lighting/Environment Artist at Treehouse Ninjas
      • Feb 2019 - May 2021

      Cyberpunk 2077 : Lighting & Environments for various street stories Cyberpunk 2077 : Lighting & Environments for various street stories

    • Generalist
      • Jun 2017 - Feb 2019

      - Sr. Environment artist for Flash, Supergirl, Legends of Tomorrow and Batwoman- Responsible for LookDev, Environment Modeling, Shading, Scene Assembly and Lighting- Capturing and processing scan data for Megascans, such as castle ruins, pillars, stairs, urban barriers, curbs, etc - Sr. Environment artist for Flash, Supergirl, Legends of Tomorrow and Batwoman- Responsible for LookDev, Environment Modeling, Shading, Scene Assembly and Lighting- Capturing and processing scan data for Megascans, such as castle ruins, pillars, stairs, urban barriers, curbs, etc

    • Hungary
    • Animation and Post-production
    • 200 - 300 Employee
    • Environment Generalist
      • Jan 2017 - Jun 2017

      Call of Duty WW2 : Environment Generalist (cinematics) Call of Duty WW2 : Environment Generalist (cinematics)

    • United States
    • Movies and Sound Recording
    • 100 - 200 Employee
    • Environment/Lighting Artist
      • Oct 2015 - Dec 2016

      Sr. Environment Artist for Flash, Supergirl & Legends of Tomorrow Sr. Environment Artist for Flash, Supergirl & Legends of Tomorrow

    • United States
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Generalist
      • Feb 2015 - Oct 2015

      Independence Day : Resurgence :- creating Real-Time environments, shooting hdri's and textures on set, Previs, Post-Vis Independence Day : Resurgence :- creating Real-Time environments, shooting hdri's and textures on set, Previs, Post-Vis

    • United States
    • Animation and Post-production
    • 100 - 200 Employee
    • Scene Assembly Artist
      • Feb 2014 - Jan 2015

      Halo 2 Cinematics (2014)• Scene Assembly (Set DressingLightingCompositing)• Prop ModelingTexturingShadingLookDevWTC Elevator's Descent• Scene Assembly Halo 2 Cinematics (2014)• Scene Assembly (Set DressingLightingCompositing)• Prop ModelingTexturingShadingLookDevWTC Elevator's Descent• Scene Assembly

    • United States
    • Entertainment
    • 1 - 100 Employee
    • Generalist
      • Apr 2013 - Jan 2014

      • Modeling and Texturing for The Walking Dead/Hyundai ChopShop App• Generalist on various projects • Modeling and Texturing for The Walking Dead/Hyundai ChopShop App• Generalist on various projects

    • United States
    • Media Production
    • 200 - 300 Employee
    • Generalist
      • Feb 2013 - Mar 2013

      Modeling, Texturing and rigging for a TV pilot Modeling, Texturing and rigging for a TV pilot

    • United States
    • Entertainment
    • 1 - 100 Employee
    • Cg Artist
      • Oct 2012 - Nov 2012

      Generalist on a Ford Web Spot Generalist on a Ford Web Spot

    • Generalist
      • Aug 2012 - Oct 2012

      "The Quiet Ones" (2013) : Generalist "The Quiet Ones" (2013) : Generalist

    • United Kingdom
    • Animation and Post-production
    • 400 - 500 Employee
    • Hard-Surface Modeler
      • Jun 2012 - Jul 2012

      "A Good Day to Die Hard" (2013) : Hard-Surface Modeling of the helicopter interior "A Good Day to Die Hard" (2013) : Hard-Surface Modeling of the helicopter interior

    • Generalist
      • Mar 2012 - May 2012

      Generalist on a Sea World commercial Generalist on a Sea World commercial

    • 3D Generalist
      • Sep 2008 - Sep 2011

      - Various Automotive projects for web advertising (modeling and shading cars)- modeling, sculpting and texturing various assets for Game of Thrones (season 1) - Online reliquary for HBO go. We traveled to the "Paint Hall" in Belfast where we captured hi-res photos and reference for various armor and weapons that were used in season 1 - Various Automotive projects for web advertising (modeling and shading cars)- modeling, sculpting and texturing various assets for Game of Thrones (season 1) - Online reliquary for HBO go. We traveled to the "Paint Hall" in Belfast where we captured hi-res photos and reference for various armor and weapons that were used in season 1

    • 3D Generalist
      • May 2007 - Sep 2008

      - ArchVis for various restaurants for JFK's JetBlue terminal- Various Automotive projects for web advertising (modeling and shading cars) - ArchVis for various restaurants for JFK's JetBlue terminal- Various Automotive projects for web advertising (modeling and shading cars)

Education

  • CG Workshops
    Creature Texture Painting in Mari
    2012 - 2012
  • CG Workshops
    Hard Surface Character Modelling
    2012 - 2012
  • Gnomon School of Visual Effects
    Fast Track Diploma, generalist
    2006 - 2006
  • Westwood College
    Bachelor Degree in Animation
    2005 - 2006
  • Gibbs College
    Associate degree in Visual Communication
    2002 - 2004

Community

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