Noel Flores-Watson
Group Lead Environment Artist at Codemasters- Claim this Profile
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Topline Score
Bio
Experience
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Codemasters
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United Kingdom
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Computer Games
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300 - 400 Employee
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Group Lead Environment Artist
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Sep 2011 - Present
Lead cross studio group of environment artists in creating 15 levels for F1 Race Stars racing franchise game on time and within memory budget. Involved in scheduling, outsource management of assets, closely monitoring teamwork, regular reviews with art management regarding work process and team behavior. Motivated team and ensured transparent communication between artists, designers and programmers. Other duties include leading by example and creating benchmark models, environments and textures to the standards set by the Art Director of the game project. Show less
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Lead/Senior Artist
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Sep 2010 - Sep 2011
Lead team of environment artists in creating a level and content for a NextGen FPS game on time and within budget. Involved scheduling, closely monitoring teamwork, regular reviews with line manager regarding work process and team behaviour. Motivated team and ensured transparent communication between artists, designers and programmers. Other duties include leading by example and creating models, environments and textures to the standards set by the Art Lead of the game project.
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Sony Interactive Entertainment
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United States
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Entertainment Providers
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700 & Above Employee
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Senior Artist
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1997 - 2010
creative artist with 17 years experience designing exciting and original concepts and games for the videogame industry. I have experience managing multidiscipline teams of artists and programmers; and produce accurate schedules to ensure my team produces high quality work on time and within budget. I am an excellent team player and all round generalist with strengths in modelling and texturing. Project i helped on was awarded 2 BAFTAs. I keep up to date with the latest design programs and techniques, and have worked extensively with Maya, 3ds Max, Photoshop CS3, Z-brush and proprietary tools like Fireworks Particle System and Nexus (similar to Morpheme). Show less
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ArcDevelopments
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Walsall, United Kingdom
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Artist
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Feb 1996 - May 1997
Texture artist for PC Horror game 'Jack'. Texture artist for PC Sport game '4-4-2 Soccer' Texture artist for PC Racing game 'Track Attack' Texture artist for PC Horror game 'Jack'. Texture artist for PC Sport game '4-4-2 Soccer' Texture artist for PC Racing game 'Track Attack'
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Education
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The University of Wolverhampton
Bachelor of Arts (BA), Illustration -
Wolverhampton University of Art and Design
2:1, BA (Hons) Illustration & Graphic Design