Nils Anderssen

Developer and Designer at ANDERSSEN DESIGN
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Contact Information
us****@****om
(386) 825-5501
Location
Oslo, Oslo, Norway, NO
Languages
  • Bokmål, Norwegian Native or bilingual proficiency
  • English Professional working proficiency

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Bio

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Henrik Berntsen

I had the privilege of working alongside Nils at Nordic Neurotech AS, and I can confidently say that he is a highly skilled and experienced software developer. His expertise in the field was immediately evident as he quickly made valuable contributions to the development of our VR software using Unreal Engine. Not only did he raise the quality and functionality of the project, but he also served as a valuable resource for the rest of the team. As a tech lead, Nils demonstrated exceptional leadership skills. He consistently lifted the skills of his team members through his ability to convey feedback and tips in a clear and understandable manner. He also made sure that the work environment was always top-notch, prioritizing quality, efficiency, and a positive atmosphere. He truly leads by example, and his team members were always motivated by his work ethic and dedication to the project. On a personal level, Nils is a great colleague to work with. He has a great sense of humor and is always willing to lend a helping hand. He is a team player and is always willing to go the extra mile to ensure the success of the project. His excellent work ethic and commitment to the job are qualities that are hard to come by and are certainly appreciated. I wholeheartedly recommend Nils, and I am confident that he will excel in any project he undertakes.

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Experience

    • Norway
    • 1 - 100 Employee
    • Developer and Designer
      • Feb 2015 - Present

      Freelance work creating exhibitions for museums, games, 3d models, 3d printing and historical craftsmanship. This has involved everything from developing exhibitions at museums and delivering both digital and physical solutions for this, but also using modern technology, like 3d printing, combined with traditional techniques to recreate archeological artifacts. I have also developed casting molds to be used for mycelium. Freelance work creating exhibitions for museums, games, 3d models, 3d printing and historical craftsmanship. This has involved everything from developing exhibitions at museums and delivering both digital and physical solutions for this, but also using modern technology, like 3d printing, combined with traditional techniques to recreate archeological artifacts. I have also developed casting molds to be used for mycelium.

    • Norway
    • Mental Health Care
    • 1 - 100 Employee
    • Technical Lead for VR
      • Jun 2022 - Jan 2023

      Responsible for the VR team at Nordic Neurotech who are working on technology used for simulations, exposure therapy, b2b products and solutions for scientific research. This includes developing projects from the start to finish and overseeing it through the different phases and making sure that we are reaching our goals for quality, stability and usability as well as communicating this to key stakeholders. A key part of the role is also to look at new tech and evaluate if it is suitable for some of our products. Show less

    • Senior Developer
      • Dec 2021 - Jun 2022

      Developing interactive solutions to be used in the health care system and for scientific research using technology from the games industry. This involved working with VR, motion tracking, and developing projects and technology for a variety of target audiences from scientists to people with locked in syndrome.

    • Norway
    • Computer Games
    • 1 - 100 Employee
    • Producer
      • Dec 2019 - Dec 2021

      Producer responsible for planning and ensuring that the productions are completed on time, within scope and on budget. Producer responsible for planning and ensuring that the productions are completed on time, within scope and on budget.

    • Norway
    • Media Production
    • 1 - 100 Employee
    • Teacher
      • Aug 2014 - Aug 2019

      Head teacher for the course "Game design and Graphics" developing the curriculum and teaching. Head teacher for the course "Game design and Graphics" developing the curriculum and teaching.

  • Grimnir Media
    • Drammen Area, Norway
    • Senior Game Developer
      • Feb 2013 - Feb 2018

      Freelance senior game developer and production coordinator on The Frostrune (available on Steam). Responsible for the game design, programming, coordinating in-house and outsourced production, sound design, trailers as well as shipping the game to five different platforms. Freelance senior game developer and production coordinator on The Frostrune (available on Steam). Responsible for the game design, programming, coordinating in-house and outsourced production, sound design, trailers as well as shipping the game to five different platforms.

    • Norway
    • Computer Games
    • 1 - 100 Employee
    • Game Developer
      • Jan 2007 - Aug 2013

      Game design, level design, 3d modeling, texturing, animation, video editing (for TV and cinema), coordinating projects, sound editing and external presentations. Game design, level design, 3d modeling, texturing, animation, video editing (for TV and cinema), coordinating projects, sound editing and external presentations.

Education

  • Interactive Media and Marketing Academy, Nakskov
    AP degree, Multimedia design
    2005 - 2007

Community

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