Nikola Lukić

Senior Technical Sound Designer at DICE (EA Digital Illusions CE AB)
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Contact Information
us****@****om
(386) 825-5501
Location
Stockholm, Stockholm County, Sweden, SE

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Experience

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Senior Technical Sound Designer
      • Sep 2022 - Present

      Stockholm, Stockholm County, Sweden

    • France
    • Computer Games
    • 700 & Above Employee
    • Technical Sound Designer
      • Jan 2021 - Sep 2022

      Paris, Île-de-France, France

    • Serbia
    • Computer Games
    • 100 - 200 Employee
    • Lead Technical Sound Designer
      • Oct 2016 - Jan 2021

      Belgrade Developing and upgrading audio implementation workflow as well as designing new concepts and capabilities for internal audio engine frontend. Creating scripts for REAPER and WWISE which help optimize audio team's workflow. Writing documentation for internal procedures. Sound design for video games which includes: recording, editing and mixing of sound effects. Exporting and organizing audio assets. Implementation of sound effects and music in projects using Wwise, UE and a proprietary… Show more Developing and upgrading audio implementation workflow as well as designing new concepts and capabilities for internal audio engine frontend. Creating scripts for REAPER and WWISE which help optimize audio team's workflow. Writing documentation for internal procedures. Sound design for video games which includes: recording, editing and mixing of sound effects. Exporting and organizing audio assets. Implementation of sound effects and music in projects using Wwise, UE and a proprietary game engine.

    • Sound Designer
      • Nov 2015 - Oct 2016

      Belgrade, Serbia Sound design for video games which includes: recording, editing and mixing of sound effects. Exporting and organizing audio assets. Implementation of sound effects and music in projects using a proprietary game engine.

    • Serbia
    • Computer Games
    • 100 - 200 Employee
    • Gameplay Programmer
      • Sep 2014 - Sep 2015

      Belgrade, Serbia Gameplay programming for HOPA games using proprietary game engine. Occasional puzzle and narrative design.

    • Sound Recordist
      • Oct 2013 - Feb 2014

      Sound recording on set for feature Serbian film "Next to me".

Education

  • Faculty of dramatic arts Belgrade
    Master of Arts (M.A.), Sound recording and design
    2013 - 2015
  • Faculty of dramatic arts Belgrade
    Bachelor of Arts (B.A.), Sound recording and design
    2009 - 2013

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