Nikola Stokic
Producer at Sharkmob- Claim this Profile
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English Full professional proficiency
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Serbian Native or bilingual proficiency
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Bio
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Experience
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Sharkmob
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Sweden
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Computer Games
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300 - 400 Employee
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Producer
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Jun 2023 - Present
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Paradox Interactive
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Sweden
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Computer Games
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300 - 400 Employee
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Technical Lead
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Mar 2021 - Jun 2023
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Ubisoft Belgrade
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Serbia
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Computer Games
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1 - 100 Employee
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Associate Lead Programmer
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Dec 2018 - Feb 2021
Lead and manage a team of programmers Coach and guide the development of the team members Share knowledge, motivate and inspire others to generate new ideas Efficiently communicate and support messages and decisions from management Plan, organize, follow-up and evaluate the work of the team and its impact on the project Actively work with other department leads and facilitate the information flow Identify risks and provide relevant solutions to complex… Show more Lead and manage a team of programmers Coach and guide the development of the team members Share knowledge, motivate and inspire others to generate new ideas Efficiently communicate and support messages and decisions from management Plan, organize, follow-up and evaluate the work of the team and its impact on the project Actively work with other department leads and facilitate the information flow Identify risks and provide relevant solutions to complex problems Estimate time to accomplish programming tasks and commit to meeting all objectives Perform other related duties
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Gameplay programmer
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Mar 2017 - Dec 2018
Works directly with the design team in order to make sure that the design of various features are complete and realistic. Implements the respective designs taking into account the player's comfort and game performance;Improves features based on design requests in order to have better interactions between the player and the game;Handles the high level network synchronization for the various gameplay features that he implements.
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Mad Head Games
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Serbia
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Computer Games
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100 - 200 Employee
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Associate Producer
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Dec 2016 - Mar 2017
Coordinating a team of programmers, 2D artist, tech artists, game designers, concept artists, 3D modelers in the production of a video game. This includes task management, game design, QA and project management.
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Gameplay Programmer
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Jul 2016 - Mar 2017
Working in a diverse team of programmers, 2D artists, technical artists, game designers, and 3D modelers. Programming gameplay experiences. These include importing graphics into scenes, coding and designing puzzles, coding scene logic, debugging, QA and game designing.
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Education
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Faculty of Technical Sciences, University of Novi Sad
Bachelor of Applied Science (B.A.Sc.), Computer Science