Nicole Evanich
Senior Gameplay Animator at Obsidian Entertainment- Claim this Profile
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Bio
Experience
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Obsidian Entertainment
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United States
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Computer Games
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100 - 200 Employee
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Senior Gameplay Animator
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Jul 2022 - Present
Avowed
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3D Character Animator
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Sep 2019 - Jul 2022
Avowed
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3D Character Animator
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Feb 2017 - Sep 2019
The Outer Worlds
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UI Artist
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Jan 2014 - Feb 2017
Armored Warfare - UI Artist -Generate assets for front-end menus, icons, buttons, backgrounds, top-down maps, etc, from concept to final polished product for a military styled game -Assist with creation and implementation of Front End Menus and Screens, In Game HUD elements, and other various gameplay elements -Work directly with designers to solve layout and usability issues to create a player experience that supports the game design -Work directly with Art… Show more Armored Warfare - UI Artist -Generate assets for front-end menus, icons, buttons, backgrounds, top-down maps, etc, from concept to final polished product for a military styled game -Assist with creation and implementation of Front End Menus and Screens, In Game HUD elements, and other various gameplay elements -Work directly with designers to solve layout and usability issues to create a player experience that supports the game design -Work directly with Art Leads to develop and continuously improve the game's visual design -Creating visual mock ups, taking them from design to final asset creation -Create static and animated user interfaces -Flexible with adaptation of art styles and direction, able to take critique constructively. -Communicate and collaborate with all members of the team to create a friendly and efficient work environment -Address bugs and other various issues identified for subsequent release
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Artist/Animator
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Aug 2011 - Jan 2014
Southpark: The Stick of Truth - Character Artist/Animator Cutscenes and Cinematics - Created characters, enemies, and costumes appearing in game, optimized assets, some prop and level design. VO polish for cut-scenes - Worked alongside designers and programmers to get new tech ready and working for a AAA 2D title. - Learned the challenges and rewards of working on a game based on an existing license. - Worked with leads and producers to plan out milestone… Show more Southpark: The Stick of Truth - Character Artist/Animator Cutscenes and Cinematics - Created characters, enemies, and costumes appearing in game, optimized assets, some prop and level design. VO polish for cut-scenes - Worked alongside designers and programmers to get new tech ready and working for a AAA 2D title. - Learned the challenges and rewards of working on a game based on an existing license. - Worked with leads and producers to plan out milestone tasks for all character art. - Worked with cutscene team/producers/designers to create in game Cinematics
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Education
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Laguna College of Art & Design
Bachelors of Fine Arts, Feature Animation