Nick Sinkewicz

Lead Technical Level Designer at Archiact
  • Claim this Profile
Contact Information
Location
Vancouver, British Columbia, Canada, CA
Languages
  • English Native or bilingual proficiency
  • French Native or bilingual proficiency

Topline Score

Bio

Generated by
Topline AI

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.
You need to have a working account to view this content. Click here to join now

Experience

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • Lead Technical Level Designer
      • May 2022 - Present

      Journey to Foundation, Sci Fi, VR, Epic Space Saga

    • Lead Level Designer
      • May 2021 - May 2022

      ● Unannounced Sci-Fi VR RPG

    • Canada
    • Entertainment Providers
    • 100 - 200 Employee
    • Level Designer (contract)
      • Nov 2019 - Jan 2021

      ● Gears 5 Hivebusters DLC Campaign for Xbox One. 82/100.

    • Technical Level Designer (contract)
      • Nov 2018 - Nov 2019

      ● Gears 5 Campaign for Xbox One. 84/100.

    • Technical Level Designer
      • Apr 2017 - Oct 2018

      ● Dead Rising 5 for Xbox One (unpublished).

    • Level Designer
      • Apr 2016 - Apr 2017

      ● Dead Rising 5 for Xbox One (unpublished).

    • Canada
    • Software Development
    • 1 - 100 Employee
    • Senior Configuration and Content Manager
      • Apr 2015 - Apr 2016

      ● Design templates and pages for web and mobile survey sites used in public engagement projects. JS, HTML, CSS. ● Improved efficiencies in development processes: Lowered project turnaround time from 7 days to 24 hours. ● Design templates and pages for web and mobile survey sites used in public engagement projects. JS, HTML, CSS. ● Improved efficiencies in development processes: Lowered project turnaround time from 7 days to 24 hours.

    • Canada
    • Higher Education
    • 700 & Above Employee
    • Lead Game Designer
      • Jan 2011 - Jan 2015

      ● Future Delta 2 for PC - Center for Advanced Landscape Planning.● First person, story driven, educational/serious game that teaches climate change concepts to high school students.

    • 3D Modeler
      • Sep 2009 - Sep 2012

      ● Center for Advanced Landscape Planning - Produce 3D city-scale models of current and future sustainable scenarios for communities threatened by sea level rise.● elementsLAB - Research and develop 3D models of modern architectural commercial, residential and civic building stock.

    • United States
    • Computer Games
    • 700 & Above Employee
    • Senior Level Designer
      • Mar 2007 - Jul 2009

      ● Max Payne 3 for Xbox 360. 89/100. ● Max Payne 3 for Xbox 360. 89/100.

    • United States
    • Retail
    • Senior Level Designer
      • Oct 2005 - Feb 2007

      ● Turok:Rebirth for Xbox 360. 69/100. ● Turok:Rebirth for Xbox 360. 69/100.

    • Canada
    • Computer Games
    • 700 & Above Employee
    • Level Designer
      • Feb 2004 - Oct 2005

      ● Splinter Cell: Double Agent for Xbox 360. 89/100. ● Splinter Cell: Chaos Theory for PS2. 94/100. ● Splinter Cell: Double Agent for Xbox 360. 89/100. ● Splinter Cell: Chaos Theory for PS2. 94/100.

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Live Team Level Designer
      • Sep 2002 - Feb 2004

      ● Asheron’s Call 2 for PC. 82/100. ● Asheron’s Call 2 for PC. 82/100.

    • Computers and Electronics Manufacturing
    • Level Designer
      • Apr 2000 - Jan 2002

      ● Portal Runner for PS2. 53/100. ● Sarge’s Heroes 2 for PS2. 54/100. ● Portal Runner for PS2. 53/100. ● Sarge’s Heroes 2 for PS2. 54/100.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Quality Assurance
      • Jul 1999 - Apr 2000

      ● Jane’s Attack Squadron for PC. 58/100. ● Thief 2 for PC. 92/100. ● Jane’s Attack Squadron for PC. 58/100. ● Thief 2 for PC. 92/100.

    • DIKU-MUD Content Developer
      • May 1995 - Dec 1999

      ● Designer/Programmer/Writer for zones, rooms, items, mobs, procs. ● Designer/Programmer/Writer for zones, rooms, items, mobs, procs.

Education

  • The University of British Columbia
    Master's Degree, School of Architecture & Landscape Architecture
    2011 - 2015
  • Massachusetts Institute of Technology
    Bachelor's Degree, Materials Science and Engineering
    1995 - 2000

Community

You need to have a working account to view this content. Click here to join now