Nicklas Hansen
Junior Technical Animator at Massive Entertainment - A Ubisoft Studio- Claim this Profile
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Experience
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Massive Entertainment - A Ubisoft Studio
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Sweden
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Computer Games
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500 - 600 Employee
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Junior Technical Animator
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Aug 2022 - Present
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JPEGFACTORY
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Denmark
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Blockchain Services
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1 - 100 Employee
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Technical Director
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Mar 2022 - May 2022
Project contract as technical artist / technical director, primary focus of building rigs and tools. Worked as generalist also, creating animations and managing renders. Project contract as technical artist / technical director, primary focus of building rigs and tools. Worked as generalist also, creating animations and managing renders.
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Those Eyes
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Denmark
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Computer Games
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1 - 100 Employee
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3D Artist
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Mar 2022 - Apr 2022
Created characters with several extra character traits. Rigged characters, one with multiple limbs and tail. Modelled an environment for game engine use. Created characters with several extra character traits. Rigged characters, one with multiple limbs and tail. Modelled an environment for game engine use.
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Wil Film
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Denmark
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Animation
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1 - 100 Employee
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Intern
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Aug 2021 - Dec 2021
16 week internship. I developed my skills in rigging and scripting. Rigged dozens of characters and setup and corrected blendshapes for their faces. Created a skinning import/export tool, which utilized the asset server to save and load skinning information to modular character pieces. Also rigged several vehicles and environments. 16 week internship. I developed my skills in rigging and scripting. Rigged dozens of characters and setup and corrected blendshapes for their faces. Created a skinning import/export tool, which utilized the asset server to save and load skinning information to modular character pieces. Also rigged several vehicles and environments.
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Education
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Truemax
Bachelor's degree, 3D Digital Art -
3D College
Multimedie Animator -
HF og VUC Nordsjaelland
Gymnasiel Uddannelse, Gymnasium