Nick Barkas
Software Developer at Toca Boca- Claim this Profile
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Experience
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Toca Boca
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Sweden
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Mobile Gaming Apps
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100 - 200 Employee
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Software Developer
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Mar 2022 - Present
I work with Central Tech, the team responsible for maintaining live services and increasing developer productivity for the game teams. My area of expertise is specifically with all things related to iOS and how Toca Boca games interact with native iOS system frameworks. I work with Central Tech, the team responsible for maintaining live services and increasing developer productivity for the game teams. My area of expertise is specifically with all things related to iOS and how Toca Boca games interact with native iOS system frameworks.
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HID Global
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Security and Investigations
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Software Developer
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Dec 2019 - Feb 2022
I worked with the iOS SDK for HID's Seos credential technology. This SDK enables clients to build mobile apps that can open HID door locks over bluetooth, instead of using a smart card. I was particularly focused on integrating the Seos SDK with the iOS app that accompanies the Abloy BEAT bluetooth padlock. I worked with the iOS SDK for HID's Seos credential technology. This SDK enables clients to build mobile apps that can open HID door locks over bluetooth, instead of using a smart card. I was particularly focused on integrating the Seos SDK with the iOS app that accompanies the Abloy BEAT bluetooth padlock.
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Clavister AB
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Poland
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Technology, Information and Internet
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Developer
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Mar 2018 - Nov 2019
Initially I worked on Clavister’s NetShield firewall product, in particular its incoming SSL inspection feature. Then I designed and began implementing a macOS version of Clavister’s OneConnect VPN client software. After some prototyping we built a small team to get OneConnect for macOS shipped and added new features over time. Initially I worked on Clavister’s NetShield firewall product, in particular its incoming SSL inspection feature. Then I designed and began implementing a macOS version of Clavister’s OneConnect VPN client software. After some prototyping we built a small team to get OneConnect for macOS shipped and added new features over time.
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Spotify
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Sweden
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Musicians
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700 & Above Employee
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Software Developer
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Jan 2010 - Jan 2018
I worked on several different teams responsible for backend systems as well as the iOS and desktop clients. Server side areas of the product I spent the most time on included those responsible for authentication and authorization, music metadata lookup, Facebook integration, and search. In the Spotify client, the majority of my time was spent working with the team responsible for track sequencing. I also spent about a year as the technical product owner for Spotify's auth/login systems, and earlier I supervised two students working on their master’s theses at Spotify. Show less
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Software Developer
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Nov 2012 - Apr 2013
I worked both on one of Plausible’s own iOS apps called Peeps as well as development of iOS apps for clients. I worked both on one of Plausible’s own iOS apps called Peeps as well as development of iOS apps for clients.
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Three Rings Design
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United States
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Computer Games
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1 - 100 Employee
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Infrastructure Engineer
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Apr 2006 - Dec 2008
Working within a small team, I maintained about sixty FreeBSD servers and the networks that power a Java-based game platform, web sites, and databases in production, as well as internal corporate services such as email, backups, version control, and continuous integration. Additionally, I contributed enhancements and fixes to open source software used by the company, and worked on improving internally developed infrastructure software. Working within a small team, I maintained about sixty FreeBSD servers and the networks that power a Java-based game platform, web sites, and databases in production, as well as internal corporate services such as email, backups, version control, and continuous integration. Additionally, I contributed enhancements and fixes to open source software used by the company, and worked on improving internally developed infrastructure software.
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Berkeley Lab
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United States
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Research Services
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700 & Above Employee
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Programmer/Analyst
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Dec 2005 - Mar 2006
Provided computing support to a group of astrophysicists. I wrote a Perl wrapper API to the HPSS disk/tape archival storage system used by the lab, and maintained a small computational cluster, database server, web server, and several Linux workstations. Provided computing support to a group of astrophysicists. I wrote a Perl wrapper API to the HPSS disk/tape archival storage system used by the lab, and maintained a small computational cluster, database server, web server, and several Linux workstations.
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U.S. Forest Service
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United States
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Government Administration
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700 & Above Employee
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System Administrator
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May 2004 - Dec 2005
I was responsible for administration of Linux systems and the network used by a team of USDA Forest Service research scientists. I maintained a small 20 node Linux cluster running computationally intensive meteorological models and managed the large (for the time) amounts of data generated by the models. I was responsible for administration of Linux systems and the network used by a team of USDA Forest Service research scientists. I maintained a small 20 node Linux cluster running computationally intensive meteorological models and managed the large (for the time) amounts of data generated by the models.
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LiveJournal
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United States
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Technology, Information and Internet
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1 - 100 Employee
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System Administrator
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Aug 2003 - Feb 2004
Worked with one other system administrator to maintain a constantly expanding network of Linux based machines serving, at the time, over one million blogs. Developed and maintained monitoring and centralized logging systems. Worked with one other system administrator to maintain a constantly expanding network of Linux based machines serving, at the time, over one million blogs. Developed and maintained monitoring and centralized logging systems.
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Speakeasy
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Consumer Services
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System Administrator
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Nov 2001 - Jan 2003
I maintained several dozen servers, mostly Linux based, for a national ISP. Most of these machines were DNS caches, RADIUS servers, proxies, and game servers located at remote POPs. Also worked with Cisco and Redback switches, and other network hardware. I maintained several dozen servers, mostly Linux based, for a national ISP. Most of these machines were DNS caches, RADIUS servers, proxies, and game servers located at remote POPs. Also worked with Cisco and Redback switches, and other network hardware.
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Education
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KTH Royal Institute of Technology
Master's degree, Scientific Computing -
University of Washington
Bachelor of Science (B.S.), Computational and Applied Mathematics